S:Fighter

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(Fighter Exploits)
(Class)
 
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''Hit Points:'' 12 /level
''Hit Points:'' 12 /level
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''Weapon and Armor Proficiency:'' The Warblade Fighter is proficient with all simple and martial weapons, and with light, medium, and heavy armor and shields.
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''Weapon and Armor Proficiency:'' The Warblade Fighter is proficient with all simple and martial weapons, and with light and heavy armor and shields.
''Class Skills:'' 4
''Class Skills:'' 4
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''Hit Points:'' 12 /level
''Hit Points:'' 12 /level
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''Weapon and Armor Proficiency:'' The Sharpshooter Fighter is proficient with all simple and martial weapons, and with light, medium, and heavy armor and shields.
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''Weapon and Armor Proficiency:'' The Sharpshooter Fighter is proficient with all simple and martial weapons, and with light and heavy armor and shields.
''Class Skills:'' 4
''Class Skills:'' 4
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''Warning Shot''<br>
''Warning Shot''<br>
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You threaten a 10ft range while using equipped with a bow. You can flank while using a bow.
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You threaten a 10ft range, but not the squares adjacent to you, while using equipped with a bow.
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==Class==
==Class==
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|'''1st''' || 1(W) ||Build
|'''1st''' || 1(W) ||Build
|-
|-
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|'''2nd''' || || Feature
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|'''2nd''' || || Warmaster Recovery
|-
|-
|'''3rd''' || || -
|'''3rd''' || || -
|-
|-
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|'''4th''' || || Feature
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|'''4th''' || || Renew Tactics
|-
|-
|'''5th''' || +1(W) || -  
|'''5th''' || +1(W) || -  
|}
|}
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'''Warmaster Recovery'''<br>
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Whenever you make a basic attack, you may recover an expended martial power as a minor action. <br>
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Normal: Recovering an expended power is a move action.
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'''Renew Tactics'''<br>
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As a full round action, you may rechoose your readied powers from your powers known. Expended powers are not readied.
==Fighter Exploits==
==Fighter Exploits==
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Hit: (W)+Str+X<br>
Hit: (W)+Str+X<br>
On Miss: Recover Power Attack
On Miss: Recover Power Attack
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 +
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''Trip Attack''<br>
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(Martial)<br>
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Attack Action<br>
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Target: One creature    Melee<br>
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Attack: Weapon vs. AC<br>
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Hit: STR damage, then make a trip attempt with a +(C) bonus.<br>
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On Miss: Recover Trip Attack.
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''Disarming Attack''<br>
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(Martial)<br>
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Attack Action<br>
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Target: One creature    Melee<br>
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Attack: Weapon vs. AC<br>
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Hit: STR damage, then make a disarm attempt with a +(C) bonus.<br>
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On Miss: Recover Disarming Attack.
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Target: One creature    Weapon<br>
Target: One creature    Weapon<br>
Attack: Weapon vs. AC
Attack: Weapon vs. AC
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Hit: (W)+STR damage. Target is slowed and can't take 5 ft. steps or withdraw until end of your next turn.
+
Hit: 2(W)+STR damage. Target is slowed and can't take 5 ft. steps or withdraw until end of your next turn.

Current revision as of 17:27, 1 July 2010

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