S:Fighter

From Fax Encyclopedicus

Jump to: navigation, search
(Class)
 
Line 5: Line 5:
''Hit Points:'' 12 /level
''Hit Points:'' 12 /level
-
''Weapon and Armor Proficiency:'' The Warblade Fighter is proficient with all simple and martial weapons, and with light, medium, and heavy armor and shields.
+
''Weapon and Armor Proficiency:'' The Warblade Fighter is proficient with all simple and martial weapons, and with light and heavy armor and shields.
''Class Skills:'' 4
''Class Skills:'' 4
 +
 +
''Improved Critical Hit''<br>
 +
You deal +(C) damage on a critical hit.
''Weapon Mastery''<br>
''Weapon Mastery''<br>
Line 13: Line 16:
-
'''Bowmaster'''
+
'''Sharpshooter'''
''Hit Points:'' 12 /level
''Hit Points:'' 12 /level
-
''Weapon and Armor Proficiency:'' The Warblade Fighter is proficient with all simple and martial weapons, and with light, medium, and heavy armor and shields.
+
''Weapon and Armor Proficiency:'' The Sharpshooter Fighter is proficient with all simple and martial weapons, and with light and heavy armor and shields.
''Class Skills:'' 4
''Class Skills:'' 4
-
''Warning Shot''<br>
+
''Sniper''<br>
-
You threaten a 10ft range while using equipped with a bow. You can flank while using a bow.
+
Add +(C) squares to the range increment of your ranged weapons.
 +
''Warning Shot''<br>
 +
You threaten a 10ft range, but not the squares adjacent to you, while using equipped with a bow.
==Class==
==Class==
{|border=1px
{|border=1px
-
!Level !!Special!!Exploits Known!!Exploits Readied
+
!Level !!Attack Progress !!Special
|-
|-
-
|'''1st''' || Build || 3 || 2
+
|'''1st''' || 1(W) ||Build
|-
|-
-
|'''2nd''' || Feature || 3 || 2
+
|'''2nd''' || || Warmaster Recovery
|-
|-
-
|'''3rd''' || - || 4 || 2
+
|'''3rd''' || || -
|-
|-
-
|'''4th''' || Feature || 4 || 3
+
|'''4th''' || || Renew Tactics
|-
|-
-
|'''5th''' || - || 5 || 3
+
|'''5th''' || +1(W) || -
|}
|}
 +
 +
 +
'''Warmaster Recovery'''<br>
 +
Whenever you make a basic attack, you may recover an expended martial power as a minor action. <br>
 +
Normal: Recovering an expended power is a move action.
 +
 +
 +
'''Renew Tactics'''<br>
 +
As a full round action, you may rechoose your readied powers from your powers known. Expended powers are not readied.
==Fighter Exploits==
==Fighter Exploits==
Line 45: Line 59:
'''1st'''
'''1st'''
-
''Piercing Strike''<br>
+
''Piercing Attack''<br>
(Martial)<br>
(Martial)<br>
Attack Action<br>
Attack Action<br>
-
Target: One creature    Weapon
+
Target: One creature    Weapon<br>
-
Attack: Melee or Ranged against Reflex
+
Attack: Weapon vs. Reflex<br>
-
Hit: 2(W)+Strength modifier
+
Hit: (W)+DEX<br>
-
On Miss: Recover
+
On Miss: Recover Piercing Attack
 +
 
 +
 
 +
''Power Attack''<br>
 +
(Martial)<br>
 +
Attack Action<br>
 +
Target: One creature    Weapon<br>
 +
Attack: Weapon-X vs. AC (Choose X)<br>
 +
Hit: (W)+Str+X<br>
 +
On Miss: Recover Power Attack
 +
 
 +
 
 +
''Trip Attack''<br>
 +
(Martial)<br>
 +
Attack Action<br>
 +
Target: One creature    Melee<br>
 +
Attack: Weapon vs. AC<br>
 +
Hit: STR damage, then make a trip attempt with a +(C) bonus.<br>
 +
On Miss: Recover Trip Attack.
 +
 
 +
 
 +
''Disarming Attack''<br>
 +
(Martial)<br>
 +
Attack Action<br>
 +
Target: One creature    Melee<br>
 +
Attack: Weapon vs. AC<br>
 +
Hit: STR damage, then make a disarm attempt with a +(C) bonus.<br>
 +
On Miss: Recover Disarming Attack.
 +
 
 +
 
 +
''Entrapping Strike''<br>
 +
(Martial)<br>
 +
Standard Action<br>
 +
Target: One creature    Weapon<br>
 +
Attack: Weapon vs. AC
 +
Hit: 2(W)+STR damage. Target is slowed and can't take 5 ft. steps or withdraw until end of your next turn.
 +
 
 +
 
 +
 
 +
 
 +
'''5th'''
 +
 
''Ranged Pin''<br>
''Ranged Pin''<br>
(Martial)<br>
(Martial)<br>
Attack Action<br>
Attack Action<br>
-
Target: One creature adjacent to wall    Ranged Weapon
+
Target: One creature adjacent to wall    Ranged Weapon<br>
-
Attack: Ranged against AC
+
Attack: Ranged against AC<br>
Hit: Target is pinned against the wall. They are helpless unless they make a Strength check or Escape Artist check against 10+(C)+Intelligence modifier.
Hit: Target is pinned against the wall. They are helpless unless they make a Strength check or Escape Artist check against 10+(C)+Intelligence modifier.
 +
 +
''Stricthammer''<br>
 +
(Martial)<br>
 +
Attack Action<br>
 +
Target: One creature    Weapon<br>
 +
Effect: Ignore the first 5 points of the target's DR.<br>
 +
Attack: Melee vs. AC<br>
 +
Hit: (W)+STR damage.
 +
 +
''Bleedbringing Attack''<br>
 +
(Martial)<br>
 +
Standard Action<br>
 +
Target: One Creature    Weapon<br>
 +
Attack: Knowledge (Medicine) vs. Notoriety<br>
 +
Hit: You deal lethal damage to the target regardless of regeneration for the rest of the battle.<br>
 +
Secondary Attack: Melee vs. AC<br>
 +
Hit: (W)+STR damage.

Current revision as of 17:27, 1 July 2010

Personal tools
Google AdSense