S:Druid

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(Druid Spells)
(Druid Spells)
 
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'''Avenger of Earth'''
'''Avenger of Earth'''
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]Hit Points:[ 8 /level
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''Hit Points:'' 8 /level
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]Weapon and Armor Proficiency:[ The Avenger of Earth Druid is proficient with all simple weapons and one martial weapon of your choice.
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''Weapon and Armor Proficiency:'' The Avenger of Earth Druid is proficient with all simple weapons and one martial weapon of your choice.
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]Class Skills:[ 4
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''Class Skills:'' 4
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]Wild Vitality[
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''Wild Vitality''<br>
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While in Wild Shape, you get a +(C) temporary hit points.
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While in Wild Shape, you get +(C) temporary hit points.
'''Nature's Ally'''
'''Nature's Ally'''
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]Hit Points:[ 6 /level
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''Hit Points:'' 6 /level
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]Weapon and Armor Proficiency:[ The Nature's Ally Druid is proficient with all simple weapons.  
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''Weapon and Armor Proficiency:'' The Nature's Ally Druid is proficient with all simple weapons.  
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]Class Skills:[ 6
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''Class Skills:'' 6
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]Wild Empathy[
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''Wild Empathy''<br>
You get a +(C) bonus to Nature checks.  
You get a +(C) bonus to Nature checks.  
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|'''1st''' || Build || 3 || 2
|'''1st''' || Build || 3 || 2
|-
|-
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|'''2nd''' || Feature || 3 || 2
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|'''2nd''' || Sustenance || 3 || 2
|-
|-
|'''3rd''' || - || 4 || 2
|'''3rd''' || - || 4 || 2
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|'''5th''' || - || 5 || 3
|'''5th''' || - || 5 || 3
|}
|}
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'''Sustenance (Su):'''
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You can purify dirty water and ensure the cleanliness of food with a wave of a hand and a quick prayer. Clean up to 10 gallons of water and 20 lbs. of food per day.
==Druid Spells==
==Druid Spells==
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'''1st'''
'''1st'''
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''Wild Shape''
 
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(Wild, Animal, Transmutation)
 
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Standard Action
 
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Target: Self
 
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Duration: Minutes
 
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Recovery: Rest
 
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''Wild Shape'' <br>
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(Wild, Animal, Transmutation) <br>
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Standard Action<br>
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Target: Self<br>
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Duration: Minutes<br>
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Recovery: Rest<br>
Effect:  
Effect:  
You become an animal (more rules go here) for the duration of the wild shape. You cannot cast spells other spells while using Wild Shape. You can dismiss wild shape at any time as a free action.
You become an animal (more rules go here) for the duration of the wild shape. You cannot cast spells other spells while using Wild Shape. You can dismiss wild shape at any time as a free action.
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''Summon Scout''
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''Summon Scout''<br>
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(Wild, Animal, Conjuration)<br>
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Standard Action<br>
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Duration: Focus<br>
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Effect:
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You summon an animal to scout out the path ahead. Choose from the list below. It appears where you designate and acts immediately, on your turn. Although it is no more intelligent than an average member of its kind, it is under a magical compulsion to follow your commands.<br>
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Sustain: Standard action<br>
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Animal Scouts: Bat Lizard, Rat, Raven, Toad
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(Wild, Animal, Conjuration)
 
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Standard Action
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''Vine Snag''<br>
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(Wild, Plant)<br>
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Standard Action<br>
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Target: One creature    Ranged 5<br>
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Effect:
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Make a ranged grapple attempt using your Wisdom modifier against the target creature. If you succeed, the target is knocked prone.
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Duration: Focus
 
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Effect:
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''Forest's Roar''<br>
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You summon an animal to scout out the path ahead. Choose from the list below. It appears where you designate and acts immediately, on your turn. Although it is no more intelligent than an average member of its kind, it is under a magical compulsion to follow your commands.
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(Wild)<br>
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Standard Action<br>
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Target: One creature<br>
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Attack: Wisdom vs. Will<br>
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Effect: Target becomes Dazed.
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Sustain: Standard action
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==Key==
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Animal Scouts: Bat Lizard, Rat, Raven, Toad
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*(C) = Class Level + 1/2 Other Class Levels

Current revision as of 02:54, 27 June 2010

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