Return to Dust

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Return to Dust


  • Level: Swordmage 6
  • Casting Time: 1 attack action
  • Range: Ranged Attack
  • Saving Throw: Fortitude partial
  • Spell Resistance: Yes

The swordmage casts a net formed of pulsing green energy to entangle his foe. As it wraps around them, the net erupts into an emerald fire that burns out to leave nothing but dust.

The Swordmage makes a ranged touch attack against any enemy within 10 feet, as if attacking with a +1 Net. If it succeeds, the target becomes entangled and at the end of the round takes 1d4 damage per level (max 20d4), plus damage equal to the swordmage's Charisma modifier. If this damage would reduce the target to 0 hitpoints or less, they are completely disintegrated, leaving only a thin layer of dust. On a successful fort save, the enemy takes 5d4 points of damage but if reduced to 0 hitpoints or less by that damage are still completely disintegrated. The target's equipment is unaffected.

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