Merchant

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Requirements: Apprentice (Merchant) class ability, Appraise 2 ranks, Forgery 2 ranks

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +0 +0 -
2nd +0 +0 +0 +0 -
3rd +0 +1 +1 +1 -
4th +0 +1 +1 +1 Journeyman (Merchant)
5th +0 +1 +1 +1 -
6th +0 +2 +2 +2 -
7th +0 +2 +2 +2 -
8th +0 +2 +2 +2 Master (Merchant)
9th +0 +3 +3 +3 -
10th +0 +3 +3 +3 -

Class Skills (2 + Int): Appraise, Bluff, Diplomacy, Forgery, Knowledge (Local), Profession, Sense Motive

Journeyman: A journeyman merchant receives a +1 bonus on Appraise, Forgery, and Profession (Merchant) checks.

Master: A master merchant receives an additional +1 bonus on Appraise, Forgery, and Profession (Merchant) checks.

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