Fungus Domain

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'''Spell Resistance:''' No
'''Spell Resistance:''' No
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You create a number of explosive seeds equal to your caster level. Each of these seeds explode in a 5-ft radius spread when thrown, dealing 1d6 points of piercing damage per 2 caster levels to all creatures in that area (max 10d6 at caster level 20). A reflex save reduces the damage dealt by half, and the explosions are subject to damage reduction (the seeds are considered magic weapons).
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You create a number of explosive seeds equal to your caster level. Each of these seeds explode when thrown, dealing 1d6 points of piercing damage per 2 caster levels (max 10d6) to all creatures in a 5-ft radius spread. A reflex save reduces the damage dealt by half, and the explosions are subject to damage reduction (the seeds are considered magic for the purposes of DR).
Upon casting the spell, you may immediately throw a single seed anywhere within range. For the duration of the spell, you may throw additional seeds as attack actions, as long as you still have seeds left. Seeds have a range of 120 ft, and they only explode if you throw them; they lose their magic if given to another creature or are dropped rather than thrown.
Upon casting the spell, you may immediately throw a single seed anywhere within range. For the duration of the spell, you may throw additional seeds as attack actions, as long as you still have seeds left. Seeds have a range of 120 ft, and they only explode if you throw them; they lose their magic if given to another creature or are dropped rather than thrown.

Revision as of 07:06, 26 March 2011

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