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Don't Fear
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{{Spell | type = Incantations | name = Don't Fear | school = Necromancy | class1 = Swordmage | class1level = 8 | time = 1 coup de grace | range = Melee Attack | dur = 1 round/level }} ''Shadows well up around the Swordmage, and form a cloak as dark as a moonless night settles upon his shoulders. From under the robes he reveals a scythe - a regular, unimposing scythe of incredible, simple sharpness.'' The Swordmage makes a coup de grace with a ''Scythe'' - a plain, unenhanced scythe. If his foe dies to the attack (either through hit-point damage or failing the Fortitude save), the enemy's soul is trapped in a black pearl that forms at the end of the Incantation. This is treated as if it had been the Material component of a successful ''Trap the Soul'' against the slain creature.
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