Don't Fear

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Don't Fear

Necromancy

  • Level: Swordmage 8
  • Casting Time: 1 coup de grace
  • Range: Melee Attack
  • Duration: 1 round/level

Shadows well up around the Swordmage, and form a cloak as dark as a moonless night settles upon his shoulders. From under the robes he reveals a scythe - a regular, unimposing scythe of incredible, simple sharpness.

The Swordmage makes a coup de grace with a Scythe - a plain, unenhanced scythe. If his foe dies to the attack (either through hit-point damage or failing the Fortitude save), the enemy's soul is trapped in a black pearl that forms at the end of the Incantation. This is treated as if it had been the Material component of a successful Trap the Soul against the slain creature.

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