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| {{d20r}} | | {{d20r}} |
| {{GitP|107629}} | | {{GitP|107629}} |
- | Upon taking the first level of a class, the player chooses a number of "skill sets" for that class. This skill set determines the class skills for the class and cannot be changed at a later time. | + | Upon taking the first level of a class, the player chooses a number of "skill sets" for that class, as determined in the class' description. Selecting a skill set makes you trained as an apprentice in that skill set. |
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- | All classes treat the Profession and Craft skills as a class skills, regardless of skill sets.
| + | If you obtain a skill from more than one skill set, you are instead considered trained as a journeyman. Further overlap does not make you trained as a master: you may only become trained as a master through the Skill Mastery class feature or through certain feats. |
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- | A character who receives a skill from more than one skill set (or as a bonus skill from their class) receives a +1 synergy bonus for each skill set beyond the first that provides that skill.
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- | For instance, a character who selects the Adventurer, Athlete, and Explorer skill sets will have the following set of class skills:
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- | Acrobatics, Athletics, Awareness, Concentration, Decipher Script, Disable Device, Heal, Knowledge (Dungeoneering), Knowledge (Geography), Ride, Survival. He will also receive a +1 synergy bonus to his Awareness skill (for having it in both the Adventurer and Athlete skill sets).
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- | Similarly, a rogue who selects the Cat-Burglar, Scout, Thief, and Trickster sets will have the following set of class skills:
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- | Acrobatics, Athletics, Awareness, Disable Device, Disguise, Handle Animal Legerdemain, Ride, Stealth, Use Device. He will also receive a +2 synergy bonus to Acrobatics checks (as they appear in the Cat-Burglar, Scout, and Trickster sets), a +1 synergy bonus to Disable Device checks (as they appear in the Cat-Burglar and Thief sets), a +1 synergy bonus to Disguise checks (as they appear in the Thief and Trickster sets), a +1 synergy bonus to Legerdemain checks (as they appear in the Thief and Trickster sets), and a +1 synergy bonus to Stealth checks (as they appear in the Cat-Burglar and Thief sets).
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| ==Skill Sets== | | ==Skill Sets== |