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You are a '''pit fighter,''' forced by The Masters into gladiatorial combat for the entertainment of the masses, day after day. Through blood and sweat, disease and hunger, you struggle through victories to purchase your freedom. ==Character Creation== • Level 1<br> • 26 point buy, can reduce one score to as low as 6 to obtain one or two extra points<br> • No LA allowed<br> • No templates allowed<br> • Two traits allowed<br> • One flaw allowed, from the following list: Feeble, Frail, Meager Fortitude, Noncombatant, Pathetic, Poor Reflexes, Slow, Unreactive, Vulnerable, Weak Will<br> • No alternate class features allowed. You can complain to Fro until he makes an exception.<br> • No d20r.<br> • Charisma '''is relevant'''; whether you get the thumbs up or thumbs down in the pit may depend on how much the Master and the audience support you.<br> • You start with '''maximum starting cash''' for your class.<br> • You have '''no gold remaining''' after your initial gear purchases; however, the cost of your initial gear is added to your total debt, which starts at 1000 gp.<br> • If you can get your name to live on in infamy, you can designate an '''heir''' who will be billed as the next "you." This is effectively identical to a free ''resurrection''.<br> • No races originally published in the Eberron campaign setting.<br> • '''Put''' that terrible book away. By which I mean the Book of Exalted Deeds.<br> • "Races of" content must be approved by me in advance.<br> • '''Fell Drain''' is specifically banned.<br> • '''NO DINOSAURS'''<br> • '''No races without a character adaptation block''' without prior approval.<br> • No Strongheart Halfling. ===Feats=== * '''Dodge''' grants a +2 bonus to AC in place of its current effects. * '''Spring Attack''' does not have a BAB requirement. * [http://www.giantitp.com/forums/showthread.php?p=10120878#post10120878 Cataphract] available; requires BAB +3 * [http://www.giantitp.com/forums/showthread.php?p=10120891#post10120891 Close Range Targeting] available. * [http://www.giantitp.com/forums/showthread.php?p=10120915#post10120915 Two Weapon Combat] available. ==Generated Characters== * Fiddler: Dead * Slayah: Dead * Crusader: Dead * Neko: 4 gp 1 sp, 150 XP, 12 Master, 16 Church, 16 Audience, 16 Patrons * Eurus: 27 gp 9 sp, 600 XP, 42 Master, 93 Church, 62 Audience, 57 Patrons * Gareth: Dead * Fiddler 2: 142 gp 2 sp, 2325 XP, 61 Master, 191 Church, 186 Audience, 221 Patrons * DW: 204 gp 7 sp, 3225 XP, 172 Master, 122 Church, 166 Audience, 249 Patrons * Slayah 2: 15 gp 5 sp, 300 XP, 93 Master, 51 Church, 61 Audience, 81 Patrons * Crusader 2: 8 gp 0 sp, 150 XP, 18 Master, 9 Church, 19 Audience, 19 Patrons * Gareth 2: Dead * Shneekey: 12 gp 0 sp, 300 XP, 28 Master, 28 Church, 28 Audience, 56 Patrons * DW 2: 56 gp, 1050 XP, 180 Master, 145 Church, 255 Audience, 145 Patrons * Nine: Dead * Yuu: 24 gp, 300 XP, 29 Master, 29 Church, 29 Audience, 29 Patrons (add 29 pending) * Nine 2: Petrified * Gareth 3: 11 gp, 300 XP, 28 Master, 18 Church, 28 Audience, 56 Patrons ==Gameplay== • '''Charisma''' directly influences your accrual of Style, which impresses wealthy patrons and determines the favor of the Masters.<br><br> • When you enter the Arena, if you are smart enough to read the crowd, you can '''designate a group to impress'''. You accrue double Style with the group you are impressing: ''The Masters'': With Int 8 or more, you can set out to impress '''the Masters'''; you are more likely to be spared if beaten, to execute your foe if triumphant, and to be treated well in the cells.<br> ''The Church'': With Int 10 or more and Wis 10 or more, you can set out to impress '''your Church'''; you may receive pre-combat blessings and divine healing.<br> ''The Audience'': With Int 12 or more, you can set out to impress '''the audience'''; you will earn more gold for both losses and victories, and those with a stake in the Arena will place higher value on you.<br> ''The Patrons'': With Int 14 or more, you can set out to impress '''the patrons'''; you may receive gifts, goods, vacations or even valuable items through patronage.<br><br> • As you enter the Arena, you size one another up, meaning that '''neither fighter is flat-footed.''' This rule does not apply in single challenges against unknown foes.<br><br> • When you have less than half HP, if you are still awake, you may '''throw yourself on the Masters' mercy''' at any time, even when it's not your turn. If the Master determines you unworthy, however, you are guaranteed death.<br><br> • You have no time to personally apply any buffs before combat unless they would cover '''a 24-hour period.'''
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