Zero-Sum Interrupt

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Zero-Sum Interrupt


  • Level: Swordmage 6
  • Casting Time: 1 attack action
  • Range: Melee Attack

The Swordmage's magic allow him to look into the future, and into the past, and make an opponent bleed before they are even cut, bypassing all defenses.

The Swordmage deals damage as if they had hit with a +5 Scimitar, but require no attack roll (they cannot, however, threaten a critical with this attack). This attack ignores all Damage Reduction, Miss Chances, Regeneration, and cannot be healed magically.

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