Watchman

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Requirements: Apprentice (Watchman) class ability, Gather Information 2 ranks, Sense Motive 2 ranks

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +0 +0 -
2nd +1 +0 +0 +0 -
3rd +1 +1 +1 +1 -
4th +2 +1 +1 +1 Journeyman (Watchman)
5th +2 +1 +1 +1 -
6th +3 +2 +2 +2 -
7th +3 +2 +2 +2 -
8th +4 +2 +2 +2 Master (Watchman)
9th +4 +3 +3 +3 -
10th +5 +3 +3 +3 -

Class Skills (2 + Int): Diplomacy, Gather Information, Handle Animal, Intimidate, Knowledge (Local), Listen, Profession, Ride, Search, Sense Motive, Spot

Proficiencies: The watchman is proficient with the dagger, shortsword, and longsword.

Journeyman: A journeyman watchman receives a +1 bonus on Gather Information, Knowledge (Local), and Sense Motive checks.

Master: A master watchman receives an additional +1 bonus on Gather Information, Knowledge (Local), and Sense Motive checks.

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