Warlock Invocations

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<ul>
<ul>
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<li>'''[[Invocation_Descriptions#A Thousand Faces|A Thousand Faces]]''' - Illusion 2 - Disguise yourself and make it more difficult for others to detect your thoughts.</li>
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<li>'''[[Invocation_Descriptions#A Thousand Faces|A Thousand Faces]]''' - Illusion 1 - Disguise yourself and your alignment.</li>
<li>'''[[Invocation_Descriptions#Baleful Utterance|Baleful Utterance]]''' - Evil 2 - Speak a word of Dark Speech to shatter objects.</li>
<li>'''[[Invocation_Descriptions#Baleful Utterance|Baleful Utterance]]''' - Evil 2 - Speak a word of Dark Speech to shatter objects.</li>
<li>'''[[Invocation_Descriptions#Beguiling Influence|Beguiling Influence]]''' - Charm 1 - Magnify your personality, gaining a bonus to Bluff, Diplomacy, and Intimidate checks.</li>
<li>'''[[Invocation_Descriptions#Beguiling Influence|Beguiling Influence]]''' - Charm 1 - Magnify your personality, gaining a bonus to Bluff, Diplomacy, and Intimidate checks.</li>
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<li>'''[[Invocation_Descriptions#Dark Servant|Dark Servant]]''' - Summoning 1 - Summon an unseen servant to do your bidding.</li>
<li>'''[[Invocation_Descriptions#Dark Servant|Dark Servant]]''' - Summoning 1 - Summon an unseen servant to do your bidding.</li>
<li>'''[[Invocation_Descriptions#Dark Way|Dark Way]]''' - Shadow 2 - Create a bridge of darkness to span a chasm.</li>
<li>'''[[Invocation_Descriptions#Dark Way|Dark Way]]''' - Shadow 2 - Create a bridge of darkness to span a chasm.</li>
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<li>'''[[Invocation_Descriptions#Dimension Swap|Dimension Swap]]''' - Travel 2 - Switch the locations of enemies or friends at will.</li>
 
<li>'''[[Invocation_Descriptions#Disembodied Hand|Disembodied Hand]]''' - Force 1 - Manipulate objects at a distance, or fling them at enemies.</li>
<li>'''[[Invocation_Descriptions#Disembodied Hand|Disembodied Hand]]''' - Force 1 - Manipulate objects at a distance, or fling them at enemies.</li>
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<li>'''[[Invocation_Descriptions#Elemental Ward|Elemental Ward]]''' - Elements 2 - Make yourself more resistant to energy attacks.</li>
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<li>'''[[Invocation_Descriptions#Elemental Ward|Elemental Ward]]''' - Elements 2 - Make yourself more resistant to a type of energy attacks.</li>
<li>'''[[Invocation_Descriptions#Favored of Magic|Favored of Magic]]''' - Magic 1 - Gain a bonus to Use Magic Device and Use Psionic Device checks.</li>
<li>'''[[Invocation_Descriptions#Favored of Magic|Favored of Magic]]''' - Magic 1 - Gain a bonus to Use Magic Device and Use Psionic Device checks.</li>
<li>'''[[Invocation_Descriptions#Fortune's Friend|Fortune's Friend]]''' - Luck 1 - Gain a bonus to one saving throw, and the ability to use Prestidigitation at will.</li>
<li>'''[[Invocation_Descriptions#Fortune's Friend|Fortune's Friend]]''' - Luck 1 - Gain a bonus to one saving throw, and the ability to use Prestidigitation at will.</li>
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<li>'''[[Invocation_Descriptions#Nightstalker|Nightstalker]]''' - Stealth 1 - Cover your detectable traces and make yourself appear nonmagical.</li>
<li>'''[[Invocation_Descriptions#Nightstalker|Nightstalker]]''' - Stealth 1 - Cover your detectable traces and make yourself appear nonmagical.</li>
<li>'''[[Invocation_Descriptions#Otherworldly Whispers|Otherworldly Whispers]]''' - Knowledge 1 - Gain a bonus to all Knowledge checks.</li>
<li>'''[[Invocation_Descriptions#Otherworldly Whispers|Otherworldly Whispers]]''' - Knowledge 1 - Gain a bonus to all Knowledge checks.</li>
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<li>'''[[Invocation_Descriptions#See the Unseen|See the Unseen]]''' - Vision 2 - Gain the ability to see invisible creatures, inside darkness, and in magical darkness.</li>
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<li>'''[[Invocation_Descriptions#See the Unseen|See the Unseen]]''' - Vision 2 - Gain the ability to see invisible creatures.</li>
<li>'''[[Invocation_Descriptions#Shadow Sustenance|Shadow Sustenance]]''' - Sustenance 1 - No longer need to eat or drink, and regain hit points faster.</li>
<li>'''[[Invocation_Descriptions#Shadow Sustenance|Shadow Sustenance]]''' - Sustenance 1 - No longer need to eat or drink, and regain hit points faster.</li>
<li>'''[[Invocation_Descriptions#Spiderwalk|Spiderwalk]]''' - Deep 2 - Walk upon walls as you like and be immune to webs.</li>
<li>'''[[Invocation_Descriptions#Spiderwalk|Spiderwalk]]''' - Deep 2 - Walk upon walls as you like and be immune to webs.</li>
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<li>'''[[Invocation_Descriptions#Step of the Void|Step of the Void]]''' - Travel 1 - Teleport a short distance away as a swift action.</li>
<li>'''[[Invocation_Descriptions#Tentacle Limb|Tentacle Limb]]''' - Tentacle 1 - Transform one of your arms into a tentacle and use it to climb or grab enemies.</li>
<li>'''[[Invocation_Descriptions#Tentacle Limb|Tentacle Limb]]''' - Tentacle 1 - Transform one of your arms into a tentacle and use it to climb or grab enemies.</li>
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<li>'''[[Invocation_Descriptions#Thief of Thoughts|Thief of Thoughts]]''' - Mind 2 - Detect the thoughts of your enemies at will.</li>
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<li>'''[[Invocation_Descriptions#Thief of Thoughts|Thief of Thoughts]]''' - Mind 2 - Detect the thoughts of your enemies.</li>
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<li>'''[[Invocation_Descriptions#Resurgence of Will|Resurgence of Will]]''' - Freedom 1 - Give an ally a second saving throw against negative effects.</li>
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<li>'''[[Invocation_Descriptions#Resurgence of Will|Resurgence of Will]]''' - Freedom 1 - Give an ally a second saving throw against negative effects with a bonus to that save.</li>
<li>'''[[Invocation_Descriptions#Unholy Tidings|Unholy Tidings]]''' - Undeath 2 - Desecrate the area around you, and bring unholy tidings with every step.</li>
<li>'''[[Invocation_Descriptions#Unholy Tidings|Unholy Tidings]]''' - Undeath 2 - Desecrate the area around you, and bring unholy tidings with every step.</li>
<li>'''[[Invocation_Descriptions#Walk the Flames|Walk the Flames]]''' - Fire 2 - Gain the ability to transport yourself through fire.</li>
<li>'''[[Invocation_Descriptions#Walk the Flames|Walk the Flames]]''' - Fire 2 - Gain the ability to transport yourself through fire.</li>
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<li>'''[[Invocation_Descriptions#Walk the Ice|Walk the Ice]]''' - Cold 1 - Ignore the hazzards of icy terrain.</li>
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<li>'''[[Invocation_Descriptions#Walk the Ice|Walk the Ice]]''' - Cold 1 - You and your allies ignore the hazards of icy terrain.</li>
<li>'''[[Invocation_Descriptions#Wave of Purging|Wave of Purging]]''' - Antimagic 2 - Dispel magic over an area.</li>
<li>'''[[Invocation_Descriptions#Wave of Purging|Wave of Purging]]''' - Antimagic 2 - Dispel magic over an area.</li>
</ul>
</ul>
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<li>'''[[Invocation_Descriptions#Arcane Theft|Arcane Theft]]''' - Antimagic 3 - Dispel and disarm a spellcaster of his spell slots to grant yourself health.</li>
<li>'''[[Invocation_Descriptions#Arcane Theft|Arcane Theft]]''' - Antimagic 3 - Dispel and disarm a spellcaster of his spell slots to grant yourself health.</li>
<li>'''[[Invocation_Descriptions#Charm|Charm]]''' - Charm 4 - Charm an enemy to have it do your bidding.</li>
<li>'''[[Invocation_Descriptions#Charm|Charm]]''' - Charm 4 - Charm an enemy to have it do your bidding.</li>
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<li>'''[[Invocation_Descriptions#Curse of Despair|Curse of Despair]]''' - Curse 4 - Curse an opponent with a terrifying affliction.</li>
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<li>'''[[Invocation_Descriptions#Curse of Despair|Curse of Despair]]''' - Curse 4 - Curse an opponent with a terrifying affliction for 10 minutes.</li>
<li>'''[[Invocation_Descriptions#Dark Summoning I|Dark Summoning I]]''' - Summoning 3 - Summon a fiendish creature under your command.</li>
<li>'''[[Invocation_Descriptions#Dark Summoning I|Dark Summoning I]]''' - Summoning 3 - Summon a fiendish creature under your command.</li>
<li>'''[[Invocation_Descriptions#Devouring Darkness|Devouring Darkness]]''' - Darkness 3 - Create an area of darkness that will gnaw away at your enemies' health.</li>
<li>'''[[Invocation_Descriptions#Devouring Darkness|Devouring Darkness]]''' - Darkness 3 - Create an area of darkness that will gnaw away at your enemies' health.</li>
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<li>'''[[Invocation_Descriptions#Dimension Swap|Dimension Swap]]''' - Travel 3 - Switch the locations of friends and enemies at will.</li>
<li>'''[[Invocation_Descriptions#Elemental Prowess|Elemental Prowess]]''' - Elements 4 - Grant yourself a spell-like ability of an element of your choice.</li>
<li>'''[[Invocation_Descriptions#Elemental Prowess|Elemental Prowess]]''' - Elements 4 - Grant yourself a spell-like ability of an element of your choice.</li>
<li>'''[[Invocation_Descriptions#False Sight|False Sight]]''' - Illusion 3 - Create an illusion to deceive your enemies.</li>
<li>'''[[Invocation_Descriptions#False Sight|False Sight]]''' - Illusion 3 - Create an illusion to deceive your enemies.</li>
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<li>'''[[Invocation_Descriptions#Fell Flight|Fell Flight]]''' - Travel 3 - Take to the air and fly past your foes.</li>
 
<li>'''[[Invocation_Descriptions#Fell Ward|Fell Ward]]''' - Freedom 3 - Protect yourself and your allies from mental influence and good or lawful creatures.</li>
<li>'''[[Invocation_Descriptions#Fell Ward|Fell Ward]]''' - Freedom 3 - Protect yourself and your allies from mental influence and good or lawful creatures.</li>
<li>'''[[Invocation_Descriptions#Fire Stride|Fire Stride]]''' - Fire 3 - Leave behind a trail of fire in your wake.</li>
<li>'''[[Invocation_Descriptions#Fire Stride|Fire Stride]]''' - Fire 3 - Leave behind a trail of fire in your wake.</li>
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<li>'''[[Invocation_Descriptions#Domination|Domination]]''' - Charm 5 - Gain control of a humanoid and turn it into your permanent minion.</li>
<li>'''[[Invocation_Descriptions#Domination|Domination]]''' - Charm 5 - Gain control of a humanoid and turn it into your permanent minion.</li>
<li>'''[[Invocation_Descriptions#Elemental Servant|Elemental Servant]]''' - Elements 6 - Summon an elemental to pound your enemies with the might of nature.</li>
<li>'''[[Invocation_Descriptions#Elemental Servant|Elemental Servant]]''' - Elements 6 - Summon an elemental to pound your enemies with the might of nature.</li>
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<li>'''[[Invocation_Descriptions#Flee the Scene|Flee the Scene]]''' - Travel 5 - Teleport a short distance away and leave an image of yourself behind.</li>
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<li>'''[[Invocation_Descriptions#Fell Flight|Fell Flight]]''' - Travel 5 - Take to the air and fly past your foes.</li>
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<li>'''[[Invocation_Descriptions#Flee the Scene|Flee the Scene]]''' - Illusion 5 - Teleport a short distance away and leave an image of yourself behind.</li>
<li>'''[[Invocation_Descriptions#Form of the Deep II|Form of the Deep II]]''' - Deep 6 - Transform into an adult deep dragon.</li>
<li>'''[[Invocation_Descriptions#Form of the Deep II|Form of the Deep II]]''' - Deep 6 - Transform into an adult deep dragon.</li>
<li>'''[[Invocation_Descriptions#Glacial Barrier|Glacial Barrier]]''' - Cold 5 - Create walls of ice that are hard to break through.</li>
<li>'''[[Invocation_Descriptions#Glacial Barrier|Glacial Barrier]]''' - Cold 5 - Create walls of ice that are hard to break through.</li>
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<li>'''[[Invocation_Descriptions#Walk Unhindered|Walk Unhindered]]''' - Freedom 5 - Become unrestrained by grapples and effects that would hinder your movement.</li>
<li>'''[[Invocation_Descriptions#Walk Unhindered|Walk Unhindered]]''' - Freedom 5 - Become unrestrained by grapples and effects that would hinder your movement.</li>
<li>'''[[Invocation_Descriptions#Wall of Damnation|Wall of Damnation]]''' - Darkness 6 - Create a wall of darkness that enemies fear treading across.</li>
<li>'''[[Invocation_Descriptions#Wall of Damnation|Wall of Damnation]]''' - Darkness 6 - Create a wall of darkness that enemies fear treading across.</li>
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<li>'''[[Invocation_Descriptions#Word of Deception|Word of Deception]]''' - Illusion 6 - Disguise your entire party into whatever you wish.</li>
 
</ul>
</ul>
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===<font color="red" size=5 face="MagicMedieval">'''Illusion'''</font>===
===<font color="red" size=5 face="MagicMedieval">'''Illusion'''</font>===
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*'''[[Invocation_Descriptions#A Thousand Faces|A Thousand Faces]]''' - Least 2
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*'''[[Invocation_Descriptions#A Thousand Faces|A Thousand Faces]]''' - Least 1
*'''[[Invocation_Descriptions#False Sight|False Sight]]''' - Lesser 3
*'''[[Invocation_Descriptions#False Sight|False Sight]]''' - Lesser 3
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*'''[[Invocation_Descriptions#Word of Deception|Word of Deception]]''' - Greater 6
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*'''[[Invocation_Descriptions#Flee the Scene|Flee the Scene]]''' - Greater 5
*'''[[Invocation_Descriptions#False World|False World]]''' - Grand 7
*'''[[Invocation_Descriptions#False World|False World]]''' - Grand 7
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===<font color="red" size=5 face="MagicMedieval">'''Travel'''</font>===
===<font color="red" size=5 face="MagicMedieval">'''Travel'''</font>===
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*'''[[Invocation_Descriptions#Dimension Swap|Dimension Swap]]''' - Least 2
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*'''[[Invocation_Descriptions#Step of the Void|Step of the Void]]''' - Least 1
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*'''[[Invocation_Descriptions#Fell Flight|Fell Flight]]''' - Lesser 3
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*'''[[Invocation_Descriptions#Dimension Swap|Dimension Swap]]''' - Lesser 3
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*'''[[Invocation_Descriptions#Flee the Scene|Flee the Scene]]''' - Greater 5
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*'''[[Invocation_Descriptions#Fell Flight|Fell Flight]]''' - Greater 5
*'''[[Invocation_Descriptions#Breach the Dimensions|Breach the Dimensions]]''' - Grand 7
*'''[[Invocation_Descriptions#Breach the Dimensions|Breach the Dimensions]]''' - Grand 7
*'''[[Invocation_Descriptions#Infernal Gate|Infernal Gate]]''' - Dark 9
*'''[[Invocation_Descriptions#Infernal Gate|Infernal Gate]]''' - Dark 9

Current revision as of 15:49, 25 October 2011

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