Viz-Jaq'taar

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(Table 1: The Viz-Jaq'taar: formatting)
 
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===== Table 1: The Viz-Jaq'taar =====
===== Table 1: The Viz-Jaq'taar =====
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{| cellpadding=1px style="background-color: #000000; text-align: center;"
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{| class="class zebra header bordered"
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|- style="padding: 0.25em; background-color: #8E5A2E; color: #FFFFFF;"
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|-
!rowspan=2| Level !!rowspan=2| Base Attack<br />Bonus !!rowspan=2| Fortitude<br />Save !!rowspan=2| Reflex<br />Save !!rowspan=2| Willpower<br />Save
!rowspan=2| Level !!rowspan=2| Base Attack<br />Bonus !!rowspan=2| Fortitude<br />Save !!rowspan=2| Reflex<br />Save !!rowspan=2| Willpower<br />Save
!rowspan=2| Special !!rowspan=2| Power Points !!rowspan=2| Traps !!colspan=3| Martial Maneuvers
!rowspan=2| Special !!rowspan=2| Power Points !!rowspan=2| Traps !!colspan=3| Martial Maneuvers
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|- style="padding: 0 0.5em; background-color: #8E5A2E; color: #FFFFFF;"
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|-
! Known !! Readied !! Stances
! Known !! Readied !! Stances
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|- style="background-color: #f0e7d3;"
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|-
|  1<sup>st</sup> || +0 || +0 || +2 || +2 || [[#Ascetic Assassin|Ascetic Assassin]], [[#Counterspelling|Counterspelling]], [[#Armor and Weapon Proficiencies: Claw Mastery|Claw Mastery]]
|  1<sup>st</sup> || +0 || +0 || +2 || +2 || [[#Ascetic Assassin|Ascetic Assassin]], [[#Counterspelling|Counterspelling]], [[#Armor and Weapon Proficiencies: Claw Mastery|Claw Mastery]]
| 3 || 0 || +1 || +1 || +0
| 3 || 0 || +1 || +1 || +0
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|- style="background-color: #ffffff;"
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|-
|  2<sup>nd</sup> || +1 || +0 || +3 || +3 || [[#Wake of Fire|Wake of Fire]]
|  2<sup>nd</sup> || +1 || +0 || +3 || +3 || [[#Wake of Fire|Wake of Fire]]
| 6 || 1 || +0 || +0 || +1
| 6 || 1 || +0 || +0 || +1
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|- style="background-color: #f0e7d3;"
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|-
|  3<sup>rd</sup> || +2 || +1 || +3 || +3 || [[#Cloak of Shadows|Cloak of Shadows]]
|  3<sup>rd</sup> || +2 || +1 || +3 || +3 || [[#Cloak of Shadows|Cloak of Shadows]]
| 9 || 1 || +1 || +0 || +0
| 9 || 1 || +1 || +0 || +0
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|- style="background-color: #ffffff;"
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|-
|  4<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Charged Bolt Sentry|Charged Bolt Sentry]]
|  4<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Charged Bolt Sentry|Charged Bolt Sentry]]
| 14 || 2 || +0 || +0 || +0
| 14 || 2 || +0 || +0 || +0
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|- style="background-color: #f0e7d3;"
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|-
|  5<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Mind Blast|Mind Blast]]
|  5<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Mind Blast|Mind Blast]]
| 20 || 2 || +1 || +0 || +0
| 20 || 2 || +1 || +0 || +0
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|- style="background-color: #ffffff;"
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|-
|  6<sup>th</sup> || +4 || +2 || +5 || +5 || [[#Wake of Inferno|Wake of Inferno]]
|  6<sup>th</sup> || +4 || +2 || +5 || +5 || [[#Wake of Inferno|Wake of Inferno]]
| 28 || 3 || +0 || +0 || +0
| 28 || 3 || +0 || +0 || +0
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|- style="background-color: #f0e7d3;"
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|-
|  7<sup>th</sup> || +5 || +2 || +5 || +5 || [[#Fade|Fade]]
|  7<sup>th</sup> || +5 || +2 || +5 || +5 || [[#Fade|Fade]]
| 37 || 3 || +1 || +1 || +0
| 37 || 3 || +1 || +1 || +0
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|- style="background-color: #ffffff;"
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|-
|  8<sup>th</sup> || +6 || +2 || +6 || +6 || [[#Lightning Sentry|Lightning Sentry]]
|  8<sup>th</sup> || +6 || +2 || +6 || +6 || [[#Lightning Sentry|Lightning Sentry]]
| 47 || 4 || +0 || +0 || +0
| 47 || 4 || +0 || +0 || +0
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|- style="background-color: #f0e7d3;"
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|-
|  9<sup>th</sup> || +6 || +3 || +6 || +6 || [[#Shadow Master|Shadow Master]]
|  9<sup>th</sup> || +6 || +3 || +6 || +6 || [[#Shadow Master|Shadow Master]]
| 57 || 4 || +1 || +0 || +0
| 57 || 4 || +1 || +0 || +0
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|- style="background-color: #ffffff;"
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|-
| 10<sup>th</sup> || +7 || +3 || +7 || +7 || [[#Death Sentry|Death Sentry]]
| 10<sup>th</sup> || +7 || +3 || +7 || +7 || [[#Death Sentry|Death Sentry]]
| 70 || 5 || +0 || +1 || +1
| 70 || 5 || +0 || +1 || +1

Current revision as of 18:31, 6 November 2011

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