Truly Vile Feats

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You willingly make yourself the host of a disease in order to spread the disease to others.
You willingly make yourself the host of a disease in order to spread the disease to others.
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'''Benefit:''' You contract Death Rot (supernatural, 1d3 days incubation, 1d4+1 Con damage). You are immune to the negative effects of this disease, and you can never be cured of it as long as you possess this feat. The save DC of the disease is equal to 10 + 1/2 your character level + your Constitution modifier (marked at the time the disease is contracted). Whenever you damage a creature with a natural weapon, that creature must make a Fortitude save against the disease or contract it. If you possess at least three other vile feats, the damage of this disease increases to 1d4+1 Con damage and 1 Con drain.
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'''Benefit:''' You contract Death Rot (supernatural, 1d3 days incubation, 1d4+1 Con damage). You are immune to the negative effects of this disease, and you can never be cured of it as long as you possess this feat. The save DC of the disease is equal to 10 + 1/2 your character level + your Constitution modifier. Whenever you damage a creature with a natural weapon, that creature must make a Fortitude save against the disease or contract it. If you possess at least three other vile feats, the damage of this disease increases to 1d4+1 Con damage and 1 Con drain.

Revision as of 20:43, 27 March 2011

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