Trius Alucanther

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Trius Alucanther
NG Small Dromite (Monstrous Humanoid, Psionic)
Class Psychic Warrior 5
Init: +3; Senses: Scent 30', Blind-Fight; Listen +3, Search +1, Spot +5
Languages: Common, Worg


AC 22; touch 15; flat-footed 14

(+3 armor, +3 Dex, +1 size, +3 natural, +1 deflection)

HP 32 (5 HD); DR none
Immune none
Resist Fire 5
SR none
Fort +6 Ref +4 Will +4
Weakness none


Speed 20 ft. (4 squares); 50' (On Phil)
Melee Flaming Short Sword +7 (1d4 + 1d6 fire - 1, 19-20/x3)
Ranged Psychokinetic Short Bow +7 (1d4 + 1d4, ignores DR, 20/x3)
or
Psychokinetic Short Bow +5/+5 (1d4 + 1d4, ignores DR, 20/x3) with Rapid Shot
or
Psychokinetic Short Bow +7 (1d4 + 1d4 + 2d6, ignores DR, 20/x3) with Psionic Shot
or
Psychokinetic Short Bow +5/+5 (1d4 + 1d4 + 2d6, ignores DR, 20/x3) with Psionic Shot and Rapid Shot
or
Javelin +7 (1d4, 20/x2)
or
Javelin +5/+5 (1d4, 20/x2) with Rapid Shot
or
Javelin +7 (1d4 + 2d6, 20/x2) with Psionic Shot
or
Javelin +5/+5 (1d4 + 2d6, 20/x2) with Psionic Shot and Rapid Shot
Space 5 ft.; Reach 5 ft.
BAB +3; Grp -3
Attack Options Point Blank Shot, Rapid Shot, Psionic Shot
Special Actions Psionic Powers
Combat Gear 60 arrows, 15 javelins


Abilities Str 10, Dex 17, Con 14, Int 12, Wis 16, Cha 6
SQ none
Feats Blind FightB, Mounted CombatL-1, Mounted ArcheryPW-1, Point Blank Shot PW-2, Psionic Shot L-3, Weapon Finesse PW-5
Skills Autohypnosis +10, Concentration +10, Hide +7, Jump +1, Ride +10, Spot +5, Swim +1
Advancement by character class; Favored Class wilder
Possessions Combat gear plus flaming shortsword, psychokinetic short bow, studded leather armor, ring of protection +1, quiver of Ehlonna, boots of elvenkind


Power Points Per Day: 11

Dromite Psi-Like Ability:

Energy ray (1/day)

Psychic Warrior Powers Known

1st - bite of the wolf, claws of the beast, expansion
2nd - body adjustment, strength of my enemy
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