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==A== ===Aberrant Dedication [Dedicated]=== '''Requirements:''' Transformation class feature, Wisdom 15+ '''Benefit:''' One of your pelts can be that of a creature of the Aberration type. The maximum HD of this pelt cannot exceed one-half your class level + Charisma modifier - 4, and the Strong Bond feat (if you have it) does not apply here. ===Active Antennae [Racial]=== '''Requirements:''' Wisdom 15+, Ameena '''Benefit:''' Unlike most Ameena, your antennae are not vestigial and are in fact fully functional. You gain the Scent ability, usable out to 30'. '''Normal:''' Your antennae are vestigial and perform no function. ===Active Spinnerets [Racial]=== '''Requirements:''' Wis 15+, Ameena '''Benefit:''' Unlike most Ameena, your spinnerets are not vestigial and are in fact fully functional. You may use your ''entangling ectoplasm'' psi-like ability three times per day instead of once. In addition, your Manifester Level while using this psi-like ability changes to 1/2 your Hit Dice (minimum 1). ''Normal:'' Your spinnerets are vestigial and perform no function. You may use your ''entangling ectoplasm'' psi-like ability once per day at Manifester Level 1. ===Anatomical Familiarity [General]=== '''Requirements:''' Heal 4 ranks, Great Fortitude, Int 15+ '''Benefit:''' You may use your Intelligence modifier in place of your Constitution modifier when determining your Fortitude save. In addition, you may add your Intelligence modifier to your attack bonus as a circumstance bonus when making an attack that deals precision damage. ==B== ===Barkskin Pelt [Dedicated]=== '''Requirements:''' Transformation class feature, Wisdom 15+ Benefit: One of your pelts can be that of a creature of the Plant type. The maximum HD of this pelt cannot exceed one-half your class level + Charisma modifier - 2, and the Strong Bond feat (if you have it) does not apply here. ==C== ==D== ===Dragonskin Pelt [Dedicated]=== '''Requirements:''' Transformation class feature, Wisdom 15+ '''Benefit:''' One of your pelts can be that of a creature of the Dragon type. The maximum HD of this pelt cannot exceed one-half your class level + Charisma modifier - 4, and the Strong Bond feat (if you have it) does not apply here. ==E== ===Extra Dedicated Time [Dedicated]=== '''Requirements:''' Acquisition class feature, Charisma 13+ '''Benefit:''' Whenever you enter a Dedicated shape, the duration of your transformation lasts an extra two minutes. ===Extra Pelts [Dedicated]=== '''Requirements:''' Acquisition class feature, Wisdom 15+ '''Benefit:''' You are allowed an extra two Dedicated pelts. ==F== ===Force of Personality [General]=== '''Requirements:''' Sense Motive 4 ranks, Iron Will, Charisma 15+ '''Benefit:''' You may use your Charisma modifier in place of your Wisdom modifier when determining your Will save. ==G== ==H== ==I== ==J== ==K== ==L== ==M== ===Monstrous Dedication [Dedicated]=== '''Requirements:''' Transformation class feature, Wisdom 15+ '''Benefit:''' One of your pelts can be that of a creature of the Monstrous Humanoid type. The maximum HD of this pelt cannot exceed one-half your class level + Charisma modifier - 2, and the Strong Bond feat (if you have it) does not apply here. ==N== ===Naturally Psionic [Racial]=== '''Requirements:''' Wis 13+, Ameena of 1 HD (only) '''Benefit:''' You have a closer connection to psionic powers than most of your race. You gain a reserve of one power point and are considered naturally psionic, similar to the Wild Talent feat. In addition, your favored class becomes Psychic Warrior. '''Normal:''' You do not have a power point pool, and your favored class is Ranger. ==O== ==P== ===Preternatural Psycholocation [Psionic]=== '''Requirements:''' Psionic character, Lightning Reflexes '''Benefit:''' You may add your primary manifesting statistic's modifier to your Reflex saves while psionically focused. ==Q== ==R== ===Resistance Training [General]=== '''Requirements:''' Iron Will, Endurance, BAB +2 '''Benefit:''' You add one-half your class levels (rounded down) to your Will save. '''Special:''' Your Base Attack Bonus decreases by 2. ==S== ===Sharp Vision [Racial]=== '''Requirements:''' Wis 13+, Ameena '''Benefit:''' Your compound eyes are stronger than most other Ameena's eyes. You gain an additional +2 racial bonus to Spot checks (to a total of +4) and gain low-light vision. '''Normal:''' You only receive a +2 bonus to Spot checks and do not have low-light vision. ===Skillful Penchant [General]=== '''Requirements:''' BAB +1, Intelligence 15+ '''Benefit:''' You gain an extra skill point each time you gain a level after taking this feat. In addition, you gain one skill point to be used immediately for each of your levels when you take this feat, including one for the current level. '''Special:''' Your Base Attack Bonus lowers by 1. ===Spontaneous Song And Dance Routine [General]=== ''Prerequisites:'' Bardic music, Perform (Song) or Perform (Dance) 10 ranks ''Benefit:'' Allies within the radius of your bardic music that have 5 ranks in either Perform (Song) or Perform (Dance) are inspired by your music to sing or dance as well, augmenting your bardic music. These allies radiate a bardic music effect equal to your own, but only out to 15'. As normal, multiple applications of the same effect do not apply; however, if their radius would exceed the radius of your own bardic music ability, the area your bardic music covers increases to add that area (but not any of the surrounding area). In essence, treat the 15' radius around your allies as additional bardic music area. Allies that are within a radius of one of your allies but not within your own do not emit their own music and therefore do not emit a 15' radius of effect. Allies that leave the area of your bardic music continue to sing and dance for one additional round before ceasing, and the aura lasts with them for one round after your departure. Allies do not have to start within the radius of the effect for it to function; they merely have to move within it. ''Normal:'' Your bardic music only works within 30'. ===Strong Bond [Dedicated]=== '''Requirements:''' Acquisition class feature, Charisma 15+ '''Benefit:''' You are allowed to have pelts of creatures of HD up to your class level + Cha modifier + 2. '''Normal:''' You are allowed to have pelts of creatures of HD up to your class level + Cha modifier. ===Strong Wings [Racial]=== '''Requirements:''' Str 15+, Ameena of 5th HD or greater '''Benefit:''' You may use your flight up to a maximum of six hours per day, and may do so while carrying a medium load. However, while carrying a medium load, your flight speed reduces to 15', and your maneuverability drops to poor. '''Normal:''' You may carry up to a light load while flying, and can fly for a maximum of four hours per day. ==T== ==U== ==V== ===Verminskin Pelt [Dedicated]=== '''Requirements:''' Transformation class feature, Wisdom 15+ '''Benefit:''' One of your pelts can be that of a creature of the Vermin type. The maximum HD of this pelt cannot exceed one-half your class level + Charisma modifier - 2, and the Strong Bond feat (if you have it) does not apply here. ==W== ==X== ==Y== ==Z== [[category:Train of Thought]] [[category:Train of Thought Feats]]
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