Templar

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'''Judgment (Su):''' Once per day, as a swift action, a templar can pass judgment upon a creature within sight, gaining divine assistance against his enemy. Upon activating this ability, you gain your choice of one of the following benefits against that marked foe, which lasts for the rest of the encounter.
'''Judgment (Su):''' Once per day, as a swift action, a templar can pass judgment upon a creature within sight, gaining divine assistance against his enemy. Upon activating this ability, you gain your choice of one of the following benefits against that marked foe, which lasts for the rest of the encounter.
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*''<u>Amend</u>'' - Whenever you strike the target with a melee or ranged weapon attack, you regain hit points equal to your class level.
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*''<u>Amend</u>'' - Whenever you strike the target with a melee or ranged weapon attack, you regain hit points equal to your class level + half your Charisma modifier.
*''<u>Condemn</u>'' - On attacks against the target, you get a sacred bonus to damage equal to half your class level (min 1) and a sacred bonus to critical confirmation equal to your Charisma modifier (min 1).
*''<u>Condemn</u>'' - On attacks against the target, you get a sacred bonus to damage equal to half your class level (min 1) and a sacred bonus to critical confirmation equal to your Charisma modifier (min 1).
*''<u>Denounce</u>'' - You gain a sacred bonus to attack equal to your Charisma modifier (min 1) against the target.
*''<u>Denounce</u>'' - You gain a sacred bonus to attack equal to your Charisma modifier (min 1) against the target.

Current revision as of 18:44, 17 April 2011

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