Templar

From Fax Encyclopedicus

Jump to: navigation, search
(Created page with '{{User:PId6/Avatar}} =Templar= http://www.wizards.com/dnd/images/completechampion_gallery/104763.jpg ''"NOBODY expects the Pelorian Inquisition!"'' - Cardinal Ximinez, templa…')
Line 90: Line 90:
At levels 5, 9, 13, and 17, you gain an additional use of Smite Heretic for the day, though you may not use Smite Heretic twice in the same round.
At levels 5, 9, 13, and 17, you gain an additional use of Smite Heretic for the day, though you may not use Smite Heretic twice in the same round.
-
'''Divine Shield (Su)''' A 2nd level templar is armored by both mundane metal and divine guidance, granting him an uncanny ability to avoid rays and other touch effects. You get a bonus to AC against all touch attacks equal to your Charisma bonus, though this cannot raise your touch AC above your AC against normal attacks.
+
'''Divine Shield (Su):''' A 2nd level templar is armored by both mundane metal and divine guidance, granting him an uncanny ability to avoid rays and other touch effects. You get a bonus to AC against all touch attacks equal to your Charisma bonus, though this cannot raise your touch AC above your AC against normal attacks.
'''Bonus Feat:''' At 3rd level and every four levels thereafter, you gain a bonus list from a small list, regardless of whether or not you meet is prerequisites. You may choose the feat from the following table as long as the minimum level is less than or equal to your class level.
'''Bonus Feat:''' At 3rd level and every four levels thereafter, you gain a bonus list from a small list, regardless of whether or not you meet is prerequisites. You may choose the feat from the following table as long as the minimum level is less than or equal to your class level.
Line 108: Line 108:
|19th||Crushing Strike [PHB2], Driving Attack [PHB2], Slashing Flurry [PHB2]
|19th||Crushing Strike [PHB2], Driving Attack [PHB2], Slashing Flurry [PHB2]
|}
|}
 +
 +
 +
'''Fanatical Surge (Ex):''' Once per day at 8th level, you can choose to add your Charisma modifier as a morale bonus to a single attack roll or saving throw, allowing you to potentially succeed on a roll that you would otherwise fail. You must decide to do this after seeing the results of the roll but before the DM pronounces whether the roll is successful. In addition, if the original roll is natural 1 (an automatic failure) and you choose to apply this bonus, you no longer automatically fail the roll if you would otherwise succeed.
 +
 +
At 14th level, you may use Fanatical Surge twice per day, though only once per round.
 +
 +
'''Duty Above Self (Su):''' At 20th level, stuff

Revision as of 08:24, 1 April 2011

Personal tools
Google AdSense