Talk:D20r:Weapons

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|colspan="8"|'''<center>Ranged Weapons</center>'''
|colspan="8"|'''<center>Ranged Weapons</center>'''
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|Crossbow, Hand || 100gp || - || - || 2 || - || Bolt Ammunition, High Critical, Quick Loading || 30'
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|Longbow || 75gp || - || - || 3 || - || Arrow Ammunition, Heavy Critical, Quick Loading || 100'
|Longbow || 75gp || - || - || 3 || - || Arrow Ammunition, Heavy Critical, Quick Loading || 100'
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|Arrows, Shortbow (20) || 1gp || 1d4 || 1d6 || 3 || Piercing || - || -
|Arrows, Shortbow (20) || 1gp || 1d4 || 1d6 || 3 || Piercing || - || -
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|Bolts, Hand Crossbow (10) || 1gp || 1d3 || 1d4 || 1 || Piercing || - || -
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==Exotic Weapons==
==Exotic Weapons==
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|Chain, Spiked || 25gp || 1d4/1d4 || 1d6/1d6 || 10 || Slashing/Piercing || Continuous Reach, Disarming, Double Weapon, Finesse, Tripping || -
|Chain, Spiked || 25gp || 1d4/1d4 || 1d6/1d6 || 10 || Slashing/Piercing || Continuous Reach, Disarming, Double Weapon, Finesse, Tripping || -
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|Hammer, Gnome Hooked || 20gp || 1d6 (hammer)/1d4 (hook) || 1d8 (hammer)/1d6 (hook) || 6 || Bludgeoning (hammer)/Piercing (hook) || Brutal 1 (Hammer only), Heavy Critical, Double Weapon, Special, Tripping (Hook only) || -
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|Hammer, Gnome Hooked || 20gp || 1d6/1d4 || 1d8/1d6 || 6 || Bludgeoning or Piercing || Brutal 1, Heavy Critical, Double Weapon, Special, Tripping || -
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|Staff, Three-Sectioned || 90gp || 1d6/1d6 || 1d8/1d8 || 10 || Bludgeoning || Defending, Disarming, Double Weapon, Off-Hand || -
|Staff, Three-Sectioned || 90gp || 1d6/1d6 || 1d8/1d8 || 10 || Bludgeoning || Defending, Disarming, Double Weapon, Off-Hand || -
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|Sword, Two-Bladed
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|Sword, Two-Bladed || 100gp || 1d6/1d6 || 1d8/1d8 || 10 || Slashing || Defending, Double Weapon, High Critical, Off-Hand || -
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|Urgrosh, Dwarven
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|Urgrosh, Dwarven || 50gp || 1d6/1d4 || 1d8/1d6 || 12 || Slashing or Piercing || Bracing, Double Weapon, Heavy Critical, Off-Hand || -
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|colspan="8"|'''<center>Ranged Weapons</center>'''
|colspan="8"|'''<center>Ranged Weapons</center>'''
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|Bola || 5gp || 1d3 || 1d4 || 2 || Bludgeoning || Disarming, Knockout, Tripping || 10'
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|Crossbow, Heavy Repeating || 400gp || - || - || 12 || - || High Critical, Slow Reloading, Special || 120'
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|Crossbow, Light Repeating || 250gp || - || - || 6 || - || High Critical, Slow Reloading, Special || 80'
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|Net || 20gp || - || - || 6 || - || Special, Touch || 10'
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|Shuriken (5) || 1gp || 1 || 1d2 || .5 || Piercing || High Critical, Volley || 10'
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|colspan="8"|'''<center>Ammunition</center>'''
|colspan="8"|'''<center>Ammunition</center>'''
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Slow Loading: loads as a standard action
Slow Loading: loads as a standard action
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Special: see Special section
Throwing: may be thrown at no penalty
Throwing: may be thrown at no penalty
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Touch: targets touch AC
Tripping: +4 bonus when tripping, ignore size/handedness of weapon when tripping
Tripping: +4 bonus when tripping, ignore size/handedness of weapon when tripping
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Volley: may throw up to 3 as one attack
==Exotic Weapon Descriptions==
==Exotic Weapon Descriptions==

Revision as of 19:27, 26 June 2010

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