Talk:D20r:Skills
From Fax Encyclopedicus
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My proposal is that this, like how stats are rolled, is a GM option - they can pick either, or let their players pick either. All skill lines are formatted as follows: | My proposal is that this, like how stats are rolled, is a GM option - they can pick either, or let their players pick either. All skill lines are formatted as follows: | ||
- | '''Skills: A Wizard is trained in the Mage skill set and chooses one other. If using Skill Points, a Wizard gains 2+INT skill points per level, and are trained in the Scribe skill set.''' | + | '''Skills:''' A Wizard is trained in the Mage skill set and chooses one other. If using Skill Points, a Wizard gains 2+INT skill points per level, and are trained in the Scribe skill set.''' |
Some people will prefer one road over the other, and simply using ranks preserves more compatibility with general 3.5, which seems to be at least somewhat desirable. | Some people will prefer one road over the other, and simply using ranks preserves more compatibility with general 3.5, which seems to be at least somewhat desirable. | ||
From a play standpoint, the point-based method is better for being really good at a few thins, while the training method can be better for having a diverse skill set. | From a play standpoint, the point-based method is better for being really good at a few thins, while the training method can be better for having a diverse skill set. | ||
+ | |||
+ | Another alternative might be that classes get their skill arrays on the rankless scheme, and then get a FEW skill points to toss on top? Something like: | ||
+ | * If the skill is trained once, you add your Hero Value, up to your Hero Value in ranks, and the modifier. | ||
+ | * If the skill is trained ''more than'' once, you add your Hero Value, up to your Hero Value in ranks, and the modifier, +1 for each additional time trained. | ||
+ | * If the skill is untrained, you add up to half your Hero Value in ranks, and the modifier. |