Talk:D20r:Rogue
From Fax Encyclopedicus
(→Prodigy [Mental]) |
(→Takes One To Know One [Social]) |
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''Benefit:'' A rogue can activate this exploit as a standard action to cast ''tongues'' on herself. She substitutes her class level for her caster level (if needed). This exploit is not a spell-like ability: rather, it is an extraordinary ability. | ''Benefit:'' A rogue can activate this exploit as a standard action to cast ''tongues'' on herself. She substitutes her class level for her caster level (if needed). This exploit is not a spell-like ability: rather, it is an extraordinary ability. | ||
- | ====Takes One To Know One [Social]==== | + | ====Takes One To Know One [Social, D]==== |
''Prerequisites:'' Master of Bluff and Diplomacy, Journeyman of Sense Motive | ''Prerequisites:'' Master of Bluff and Diplomacy, Journeyman of Sense Motive | ||
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''Benefit:'' A rogue can use this exploit to become considered trained as an apprentice in all skills for one minute. She also receives a bonus to her next skill check equal to her Intelligence modifier. | ''Benefit:'' A rogue can use this exploit to become considered trained as an apprentice in all skills for one minute. She also receives a bonus to her next skill check equal to her Intelligence modifier. | ||
- | ====Taste of Magic [Mental]==== | + | ====Taste of Magic [Mental, D]==== |
''Prerequisites:'' Apprentice of Sense Motive, Master of Use Magic Device | ''Prerequisites:'' Apprentice of Sense Motive, Master of Use Magic Device | ||
- | ''Benefit:'' A rogue can use this exploit to determine the magical properties of an item. By spending ten minutes focusing upon a magical item and succeeding on a Use Magic Device check (DC 10 + the caster level of the item), she can identify | + | ''Benefit:'' A rogue can use this exploit to determine the magical properties of an item. By spending ten minutes focusing upon a magical item and succeeding on a Use Magic Device check (DC 10 + the caster level of the item), she can identify the item (as if by the ''identify'' spell, except as an extraordinary ability and without the need for a material component). This exploit does not reveal the properties of artifacts, though it does indicate that such items are powerful. |
====Tinker's Knack [Mental, D]==== | ====Tinker's Knack [Mental, D]==== | ||
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''Benefit:'' A rogue can use this exploit to 'Take 20' on a skill check for a skill in which she is at least an apprentice, regardless of conditions. Unlike regular 'Take 20' rules, the rogue is considered to have merely rolled a 20 on her first attempt. Using this exploit is a standard action, unless using the skill would take more time, in which case it uses the longer duration. | ''Benefit:'' A rogue can use this exploit to 'Take 20' on a skill check for a skill in which she is at least an apprentice, regardless of conditions. Unlike regular 'Take 20' rules, the rogue is considered to have merely rolled a 20 on her first attempt. Using this exploit is a standard action, unless using the skill would take more time, in which case it uses the longer duration. | ||
+ | |||
+ | ====Prodigy [Mental, D]==== | ||
+ | ''Benefit:'' A rogue can use this exploit to be considered trained as a Journeyman in one skill for one minute. She also receives a bonus to her next skill check equal to her Hero Value. | ||
====Smash and Grab [Physical, D]==== | ====Smash and Grab [Physical, D]==== |