Talk:D20r:Rogue

From Fax Encyclopedicus

Jump to: navigation, search
(6th Level Exploits)
(Takes One To Know One [Social])
 
Line 175: Line 175:
''Benefit:'' A rogue can activate this exploit as an immediate action to overcome her opponent's resistance to Sneak Attacks. Any foe normally immune to the rogue's sneak attack that the rogue strikes before the end of her turn with an attack that would otherwise qualify for a sneak attack takes extra damage equal to the rogue's normal sneak attack damage.
''Benefit:'' A rogue can activate this exploit as an immediate action to overcome her opponent's resistance to Sneak Attacks. Any foe normally immune to the rogue's sneak attack that the rogue strikes before the end of her turn with an attack that would otherwise qualify for a sneak attack takes extra damage equal to the rogue's normal sneak attack damage.
-
====Incredible Hearing [Mental]====
+
====Incredible Hearing [Mental, D]====
''Prerequisites:'' Master of Awareness
''Prerequisites:'' Master of Awareness
''Benefit:'' A rogue can use this exploit as an immediate action to gain blindsense 30' for one minute.
''Benefit:'' A rogue can use this exploit as an immediate action to gain blindsense 30' for one minute.
-
====Lucky Break [Mental]====
+
====Lucky Break [Mental, D]====
''Benefit:'' A rogue can activate this exploit as an immediate action directly following a die roll but before the result is determined. On doing so, the rogue may reroll one die. If multiple dice were rolled (such as a Sneak Attack for 5d6 damage), only one die is rerolled.
''Benefit:'' A rogue can activate this exploit as an immediate action directly following a die roll but before the result is determined. On doing so, the rogue may reroll one die. If multiple dice were rolled (such as a Sneak Attack for 5d6 damage), only one die is rerolled.
Line 188: Line 188:
''Benefit:'' A rogue can use this exploit to 'Take 15' on a skill check for a skill in which she at least an apprentice, regardless of conditions. Using this exploit is a standard action, unless the skill use normally takes longer, in which case it uses the longer duration.
''Benefit:'' A rogue can use this exploit to 'Take 15' on a skill check for a skill in which she at least an apprentice, regardless of conditions. Using this exploit is a standard action, unless the skill use normally takes longer, in which case it uses the longer duration.
-
====Perfection of Trade [Mental]====
+
====Polyglot [Social, D]====
-
''Prerequisites:'' Master in any 6 skills
+
-
 
+
-
''Benefit:'' A rogue can use this exploit to 'Take 20' on a skill check for a skill in which she is at least an apprentice, regardless of conditions. Using this exploit is a standard action, unless using the skill would take more time, in which case it uses the longer duration.
+
-
 
+
-
====Polyglot [Social]====
+
''Prerequisites:'' Knowledge of at least six languages
''Prerequisites:'' Knowledge of at least six languages
-
''Benefit:'' A rogue can activate this exploit as a full-round action to identify a language written or spoken to her. If she continues to be exposed to the language over the period of a day in a non-combat situation, she can immediately add the language to her languages known.
+
''Benefit:'' A rogue can activate this exploit as a standard action to cast ''tongues'' on herself. She substitutes her class level for her caster level (if needed). This exploit is not a spell-like ability: rather, it is an extraordinary ability.
-
====Prodigy [Mental]====
+
====Takes One To Know One [Social, D]====
-
''Benefit:'' A rogue can use this exploit to be considered trained as a Journeyman in all skills for one minute. She also receives a bonus to her next skill check equal to her rogue level.
+
-
 
+
-
====Takes One To Know One [Social]====
+
''Prerequisites:'' Master of Bluff and Diplomacy, Journeyman of Sense Motive
''Prerequisites:'' Master of Bluff and Diplomacy, Journeyman of Sense Motive
Line 209: Line 201:
''Benefit:'' A rogue can use this exploit to become considered trained as an apprentice in all skills for one minute. She also receives a bonus to her next skill check equal to her Intelligence modifier.
''Benefit:'' A rogue can use this exploit to become considered trained as an apprentice in all skills for one minute. She also receives a bonus to her next skill check equal to her Intelligence modifier.
-
====Taste of Magic [Mental]====
+
====Taste of Magic [Mental, D]====
''Prerequisites:'' Apprentice of Sense Motive, Master of Use Magic Device
''Prerequisites:'' Apprentice of Sense Motive, Master of Use Magic Device
-
''Benefit:'' A rogue can use this exploit to determine the magical properties of an item. By spending ten minutes focusing upon a magical item and succeeding on a Use Magic Device check (DC 10 + the caster level of the item), she can identify one property of that item (enhancement bonus, special ability, command word, etc.). For each three points by which she beats the DC, she can identify one additional property of the item. This exploit does not reveal the properties of artifacts, though it does indicate that such items are powerful.
+
''Benefit:'' A rogue can use this exploit to determine the magical properties of an item. By spending ten minutes focusing upon a magical item and succeeding on a Use Magic Device check (DC 10 + the caster level of the item), she can identify the item (as if by the ''identify'' spell, except as an extraordinary ability and without the need for a material component). This exploit does not reveal the properties of artifacts, though it does indicate that such items are powerful.
-
 
+
-
====Terminate [Physical]====
+
-
''Prerequisites:'' Master of Sleight of Hand, Apprentice of Heal
+
-
 
+
-
''Benefit:'' A rogue can use this exploit as an immediate action during a sneak attack to forgo all her sneak attack damage to force her target to make a Fortitude save or die. The DC is equal to 10 + the number of sneak attack dice sacrificed + her Dexterity modifier.
+
====Tinker's Knack [Mental, D]====
====Tinker's Knack [Mental, D]====
Line 223: Line 210:
''Benefit:'' A rogue can activate this exploit as a standard action to alter a magic weapon or magic armor's special property (of no more than a +1 enhancement bonus equivalent) to another special property of the same cost. Special abilities that have a fixed cost cannot be altered with this exploit, and the item must still be a valid target for the new ability (so that one could not add the ''distance'' property to a melee weapon, for instance).
''Benefit:'' A rogue can activate this exploit as a standard action to alter a magic weapon or magic armor's special property (of no more than a +1 enhancement bonus equivalent) to another special property of the same cost. Special abilities that have a fixed cost cannot be altered with this exploit, and the item must still be a valid target for the new ability (so that one could not add the ''distance'' property to a melee weapon, for instance).
-
 
-
====Twist of the Knife [Physical]====
 
-
''Prerequisites:'' Master of Sleight of Hand
 
-
 
-
''Benefit:'' A rogue can activate this exploit as an immediate action after striking a foe with a successful sneak attack to trade half her normal sneak attack dice for 1d4 Charisma or Dexterity damage. The rogue chooses which kind of damage this exploit deals each time she activates it, and must choose to use this exploit after striking a foe but before damage is dealt.
 
===4th Level Exploits===
===4th Level Exploits===
Line 234: Line 216:
''Benefit:'' A rogue may activate this exploit as an immediate action after receiving damage that would reduce them to 0 or less hit points. Instead of taking the full amount of damage, the rogue only takes enough damage to drop them to 1 hit point. Any other attacks in this round deal damage as normal.
''Benefit:'' A rogue may activate this exploit as an immediate action after receiving damage that would reduce them to 0 or less hit points. Instead of taking the full amount of damage, the rogue only takes enough damage to drop them to 1 hit point. Any other attacks in this round deal damage as normal.
 +
 +
====Perfection of Trade [Mental, D]====
 +
''Prerequisites:'' Master in any 6 skills
 +
 +
''Benefit:'' A rogue can use this exploit to 'Take 20' on a skill check for a skill in which she is at least an apprentice, regardless of conditions. Unlike regular 'Take 20' rules, the rogue is considered to have merely rolled a 20 on her first attempt. Using this exploit is a standard action, unless using the skill would take more time, in which case it uses the longer duration.
 +
 +
====Prodigy [Mental, D]====
 +
''Benefit:'' A rogue can use this exploit to be considered trained as a Journeyman in one skill for one minute. She also receives a bonus to her next skill check equal to her Hero Value.
====Smash and Grab [Physical, D]====
====Smash and Grab [Physical, D]====
Line 239: Line 229:
''Benefit:'' This exploit functions as Snatch, but the rogue does not sacrifice any damage.
''Benefit:'' This exploit functions as Snatch, but the rogue does not sacrifice any damage.
 +
 +
====Terminate [Physical, D]====
 +
''Prerequisites:'' Master of Sleight of Hand, Apprentice of Heal
 +
 +
''Benefit:'' A rogue can use this exploit as an immediate action during a Sneak Attack. If she does, she forgoes all her Sneak Attack damage and instead forces her target to make a Fortitude save or die. The DC is equal to 10 + the number of sneak attack dice sacrificed + her Dexterity modifier. The rogue must choose to use this exploit after striking a foe but before damage is dealt.
 +
 +
====Twist of the Knife [Physical, D]====
 +
''Prerequisites:'' Master of Sleight of Hand
 +
 +
''Benefit:'' A rogue can use this exploit as an immediate action during a Sneak Attack. If she does so, she may trade Sneak Attack dice for Charisma or Dexterity damage to her target. For each die sacrificed, she inflicts 2 points of ability damage. The rogue chooses which kind of damage this exploit deals each time she activates it, and must choose to use this exploit after striking a foe but before damage is dealt.
===5th Level Exploits===
===5th Level Exploits===

Current revision as of 17:17, 21 April 2011

Personal tools
Google AdSense