Talk:D20r:Rogue

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(Ray Deflection [Mental])
(Return Fire [Physical])
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''Benefit:''  A rogue attacked by a ray (whether it be from a spell, spell-like ability, or supernatural ability) or other ranged touch ability can activate this ability as an immediate action prior to being struck. The rogue gains a +4 deflection bonus to AC against the ray attack; if the ray misses, the rogue can direct the ray to a new target. The ray acts as if it had originated from the original caster; only the source and target change. The rogue make an attack roll at her normal ranged attack bonus, minus two, for the ray. If this strikes the new target, they are affected by the ray as normal.
''Benefit:''  A rogue attacked by a ray (whether it be from a spell, spell-like ability, or supernatural ability) or other ranged touch ability can activate this ability as an immediate action prior to being struck. The rogue gains a +4 deflection bonus to AC against the ray attack; if the ray misses, the rogue can direct the ray to a new target. The ray acts as if it had originated from the original caster; only the source and target change. The rogue make an attack roll at her normal ranged attack bonus, minus two, for the ray. If this strikes the new target, they are affected by the ray as normal.
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====Return Fire [Physical]====
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====Return Fire [Physical, D]====
''Prerequisites:'' Journeyman in Awareness and Sleight of Hand, Deflect Arrows
''Prerequisites:'' Journeyman in Awareness and Sleight of Hand, Deflect Arrows

Revision as of 19:15, 17 January 2011

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