Talk:D20r:Rogue

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(Moment of Clarity [Mental])
(3rd Level Exploits)
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''Benefit:'' A rogue can use this exploit as an immediate action to cause a foe who has just missed them with a melee attack to make a second attack roll against themselves. Should this second attack roll hit the foe's armor class, the foe deals damage to themselves equal to what would have been done to the rogue.
''Benefit:'' A rogue can use this exploit as an immediate action to cause a foe who has just missed them with a melee attack to make a second attack roll against themselves. Should this second attack roll hit the foe's armor class, the foe deals damage to themselves equal to what would have been done to the rogue.
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====Gap in the Armor====
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''Prerequisites:'' Journeyman of  Knowledge (Arcana, Religion, and Dungeoneering)
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''Benefit:'' A rogue can activate this exploit as an immediate action to overcome her opponent's resistance to Sneak Attacks. Any foe normally immune to the rogue's sneak attack that the rogue strikes before the end of her turn with an attack that would otherwise qualify for a sneak attack takes extra damage equal to the rogue's normal sneak attack damage.
====Fight for Life====
====Fight for Life====
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''Benefit:'' A rogue may activate this exploit as an immediate action after receiving damage that would reduce them to 0 or less hit points. Instead of taking the full amount of damage, the rogue only takes enough damage to drop them to 1 hit point. Any other attacks in this round deal damage as normal.
''Benefit:'' A rogue may activate this exploit as an immediate action after receiving damage that would reduce them to 0 or less hit points. Instead of taking the full amount of damage, the rogue only takes enough damage to drop them to 1 hit point. Any other attacks in this round deal damage as normal.
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====Now I'm Really Angry====
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====Moment of Clarity [Mental, D]====
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''Prerequisites:'' Master of Intimidate, Rage ability
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''Prerequisites:'' Journeyman in at least three skills
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''Benefit:'' This exploit functions as Now I'm Angry, except the extra damage is one and a half times the difference between her current hit points and her maximum hit points.
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''Benefit:'' A rogue can use this exploit to 'Take 15' on a skill check for a skill in which she at least an apprentice, regardless of conditions. Using this exploit is a standard action, unless the skill use normally takes longer, in which case it uses the longer duration.
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====Penetrating Strike====
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''Prerequisites:'' Journeyman of  Knowledge (Arcana, Religion, and Dungeoneering)
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''Benefit:'' A rogue can activate this exploit as an immediate action to overcome her opponent's resistance to Sneak Attacks. Any foe normally immune to the rogue's sneak attack that the rogue strikes before the end of her turn with an attack that would otherwise qualify for a sneak attack takes extra damage equal to the rogue's normal sneak attack damage.
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====Smash and Grab====
====Smash and Grab====

Revision as of 19:11, 17 January 2011

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