Talk:D20r:Paladin

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m (Paladin moved to D20r: Paladin)
m (Specifications: Changed Weapon Profs)
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'''Class Skills''' (2 + Int, x4 at 1st level): Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (nobility and royalty), Knowledge (religion), Profession, Ride, Sense Motive  
'''Class Skills''' (2 + Int, x4 at 1st level): Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (nobility and royalty), Knowledge (religion), Profession, Ride, Sense Motive  
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'''Weapon and Armor Proficiency:''' Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
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'''Weapon and Armor Proficiency:''' Paladins are proficient with simple weapons and three other weapon groups, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
'''Spells:''' Beginning at 1st level, a Paladin gains the ability to cast a small number of divine spells, which are drawn from the Paladin spell list. A Paladin must choose and prepare his spells in advance. A lawful good or chaotic good Paladin uses the spell list provided in the PHB, while a lawful evil or chaotic evil Paladin uses the spell list for Blackguards provided in the DMG.
'''Spells:''' Beginning at 1st level, a Paladin gains the ability to cast a small number of divine spells, which are drawn from the Paladin spell list. A Paladin must choose and prepare his spells in advance. A lawful good or chaotic good Paladin uses the spell list provided in the PHB, while a lawful evil or chaotic evil Paladin uses the spell list for Blackguards provided in the DMG.

Revision as of 21:58, 26 September 2010

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