Swordmage

From Fax Encyclopedicus

Jump to: navigation, search
(5th Level Incantations)
(Incantations)
Line 485: Line 485:
Upon activating this Incantation, the Swordmage makes one melee attack each with a pair of +1 Icy Burst Shortswords, each attack taken at a -2 penalty.
Upon activating this Incantation, the Swordmage makes one melee attack each with a pair of +1 Icy Burst Shortswords, each attack taken at a -2 penalty.
-
If either of the attacks hit, the target must immediately make a fort save or be affected by hypothermia and frostbite.
+
If either of the attacks hit, the target must immediately make a Fortitude save or be affected by hypothermia and frostbite.
'''Iron of the Mind'''<br/>
'''Iron of the Mind'''<br/>
Line 512: Line 512:
''Seemingly out of nowhere an immense hammer appears in the Swordmage’s hands, he swings it, leaving his foe stunned from the impact.
''Seemingly out of nowhere an immense hammer appears in the Swordmage’s hands, he swings it, leaving his foe stunned from the impact.
-
The Swordmage attacks with a ''+1 Warmace'' - the warmace carries with it a -1 AC penalty, which applies to the Swordmage for the rest of the round. If the attack is successful, the target must make a saving throw or be stunned for 1 round.
+
The Swordmage attacks with a ''+1 Warmace'' - the warmace carries with it a -1 AC penalty, which applies to the Swordmage for the rest of the round. If the attack is successful, the target must make a saving throw or be staggered for 1 round; this staggering is in spite of the distinct possibility that the target's current HP may be higher than his nonlethal damage.
=== 3<sup>rd</sup> Level Incantations ===
=== 3<sup>rd</sup> Level Incantations ===
Line 546: Line 546:
''The Swordmage swings the sword of liquid fire in a wide arc around him. The enemies surrounding him shrank back at the sudden blaze.''
''The Swordmage swings the sword of liquid fire in a wide arc around him. The enemies surrounding him shrank back at the sudden blaze.''
-
All enemies within the area take 1d6 fire damage per Swordmage level, to a maximum of 10d6 fire damage at 10th level.
+
All enemies within the area take 1d4 fire damage per Swordmage level, to a maximum of 10d4 fire damage at 10th level.
If the Swordmage has activated at least two other Incantations with the Art descriptor in this round, all enemies that take damage from this Incantation take a -4 penalty to melee attacks for the duration of this Incantation.
If the Swordmage has activated at least two other Incantations with the Art descriptor in this round, all enemies that take damage from this Incantation take a -4 penalty to melee attacks for the duration of this Incantation.
Line 702: Line 702:
* '''Casting Time:''' 1 attack action
* '''Casting Time:''' 1 attack action
* '''Range:''' Melee Reach Attack
* '''Range:''' Melee Reach Attack
-
* '''Duration:''' Permanent
+
* '''Duration:''' 1 round/level
* '''Saving Throw:''' Will negates
* '''Saving Throw:''' Will negates
''The swordmage lashes out at one of his foes with a chain formed of darkness that saps the very will to live from his target.''
''The swordmage lashes out at one of his foes with a chain formed of darkness that saps the very will to live from his target.''
Line 792: Line 792:
As an Immediate Action, this Incantation may surround the swordmage in a sphere of force, looking rather like wings with daggers instead of feathers furled around him. These wings give the swordmage total cover, and break line of effect to him, for one instant. Any attack made against him in that instant fails, blocked by the wings, whether it be mundane or magical in nature. An attacker may change the target of his attacks once the swordmage has used this Incantation, if he desires. Regardless, the wings unfurl and disappear immediately after the attack, and provide no defense against subsequent attacks. A swordmage may include one adjacent ally within the sphere for every three caster levels, protecting them from harm as well.
As an Immediate Action, this Incantation may surround the swordmage in a sphere of force, looking rather like wings with daggers instead of feathers furled around him. These wings give the swordmage total cover, and break line of effect to him, for one instant. Any attack made against him in that instant fails, blocked by the wings, whether it be mundane or magical in nature. An attacker may change the target of his attacks once the swordmage has used this Incantation, if he desires. Regardless, the wings unfurl and disappear immediately after the attack, and provide no defense against subsequent attacks. A swordmage may include one adjacent ally within the sphere for every three caster levels, protecting them from harm as well.
-
As an Attack Action, the swordmage may instead use this Incantation to sweep the dagger wings across his foes. Every target within 30 feet of the swordmage takes damage as if attacked by a number of ''Small +1 Daggers'' equal to half his Caster Level, or half that number (a quarter of his Caster Level) if they succeed on a Reflex Save. Those who fail on the Reflex Save are also Staggered for 1 round, even if their nonlethal damages are less than their current hitpoints.
+
As an Attack Action, the swordmage may instead use this Incantation to sweep the dagger wings across his foes. Every target within 30 feet of the swordmage takes damage as if attacked by a number of ''Small +1 Daggers'' equal to half his Caster Level, or half that number (a quarter of his Caster Level) if they succeed on a Reflex Save. In either case, the Swordmage's Charisma modifier is applied to the damage only once for each target. Those who fail on the Reflex Save are also Staggered for 1 round, even if their nonlethal damages are less than their current hitpoints.
'''Dancing Guards'''<br/>
'''Dancing Guards'''<br/>
Line 811: Line 811:
* '''Level:''' Swordmage 5
* '''Level:''' Swordmage 5
* '''Casting Time:''' 1 attack action
* '''Casting Time:''' 1 attack action
-
* '''Duration:''' 1 round/level
+
* '''Duration:''' 1 round/4 levels
* '''Saving Throw:''' Will negates
* '''Saving Throw:''' Will negates
''Brandishing a leather whip in hand, you strike your enemy once, and order them to do your bidding, They seem oddly eager to please you.''
''Brandishing a leather whip in hand, you strike your enemy once, and order them to do your bidding, They seem oddly eager to please you.''

Revision as of 15:45, 10 October 2010

Personal tools
Google AdSense