Swordmage

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(Feats)
(Feats)
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<u>Benefit</u><br/>
<u>Benefit</u><br/>
As a free action made before any attack with any Incantation, that attack may be considered Chaotic, Good, Evil, or Lawful, at the Swordmage's discretion, for the purposes of overcoming Damage Reduction.
As a free action made before any attack with any Incantation, that attack may be considered Chaotic, Good, Evil, or Lawful, at the Swordmage's discretion, for the purposes of overcoming Damage Reduction.
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===== Cantrip Initiation =====
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<u>Prerequisites</u>
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* Ability to cast Incantations.
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* Ability to initiate Maneuvers.
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<u>Benefit</u><br/>
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You may use Cantrip Incantations for the attacks made during Martial Maneuvers.<br/>
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<u>Normal</u><br/>
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Martial Maneuvers require a physical weapon to use.
===== Energized Incantations =====
===== Energized Incantations =====
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<u>Benefit</u><br/>
<u>Benefit</u><br/>
All weapons from Incantations you use are considered to be made from Cold Iron for the purposes of overcoming Damage Reduction.
All weapons from Incantations you use are considered to be made from Cold Iron for the purposes of overcoming Damage Reduction.
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===== Martial Cantrips =====
 
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<u>Prerequisites</u>
 
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* Ability to cast Incantations.
 
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* Ability to initiate Maneuvers.
 
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<u>Benefit</u><br/>
 
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You may use Cantrip Incantations for the attacks made during Martial Maneuvers.<br/>
 
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<u>Normal</u><br/>
 
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Martial Maneuvers require a physical weapon to use.
 
===== Metacantation =====
===== Metacantation =====

Revision as of 05:11, 22 May 2010

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