Spell Sandbox

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(Tideswell)
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''Spell Resistance:'' Yes<br>
''Spell Resistance:'' Yes<br>
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A rushing wave of water ploughs the foe back in a straight line, or sweeps an ally to a safer location. The target creature moves along the ground up to 20 ft. in a straight line as you direct. The creature stops being pushed if it collides with a wall, obstacle or other barrier which would not easily be pushed along by the water (including other living creatures). This spell has no effect on creatures in the air or underground.<br>
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A rushing wave of water ploughs the foe back in a straight line, or sweeps an ally to a safer location. The target creature moves along the ground up to 20 ft. in a straight line as you direct. The creature stops being pushed if it collides with a wall, obstacle or other barrier which would not easily be pushed along by the water (including other creatures). This spell has no effect on creatures in the air or underground.<br>
If used on a creature in the water, ''tideswell'' can push them up to 40 ft. in a straight line, and the subject takes a -4 penalty to the Reflex save to remain in place. A creature with a Swim speed can elect to make a Swim check in lieu of a Reflex save.<br>
If used on a creature in the water, ''tideswell'' can push them up to 40 ft. in a straight line, and the subject takes a -4 penalty to the Reflex save to remain in place. A creature with a Swim speed can elect to make a Swim check in lieu of a Reflex save.<br>

Revision as of 03:57, 16 March 2011

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