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==Chaos== *The creature before you stands on four long, angular, chitinous legs and five tentacles. The face is a mass of eyes all sorts, some which look like faceted jewels, and some look like a human's. They migrate around each other as you watch. There are a pair of hands that hover in front of the creature, with fingertips studded with knives, hooks, and keys. Its body is a mass of writhing mist, with odd items and faces surfacing and sinking all over it. A fissure in the head, among the eyes, opens, revealing a mouth filled with a dozen tongues. It sings and whispers and shouts to you, "Can you tell time what will you tell time the time of your life will you tell it to go away or that you love it before it is too late to tell time what you want to tell time..." :*There will be other chaos exemplars too, of course, but this will be a starting point. Chaos creatures should be weird, but more nonsensical than aberrations, or else completely formless (e.g. the chaos beast). With this guy (we'll call him Larry for now), I've a few ideas for abilities. Obviously, he'll get some tentacle attacks. Possibly the ability to attack with two of the legs too. Depends on where we want the CR, obviously. Perhaps it can pull items from its body to use. For example, it pulls out a chaos-stuff sword from its body (no effect, except that it counts as chaotic for overcoming damage reduction). Or it pulls out gold with which to reward the PCs for a particularly entertaining performance (after they've nearly died fighting it, say). A constant Tongues effect might be good. Confusion is always good for chaos. A lot will depend on the changes 4th edition makes, naturally, but I think we can find something workable. Maybe chaos creatures can have a disrupting touch, as they destroy the patterns that make up a person's body, dealing xdy damage. As Logic suggested, perhaps some fluff involving rules binding them, for a circle spell. Entropy! They can cause spell energy to be dissipated harmlessly (to the chaos exemplar). Manifests like spell resistance that causes harm to the caster? Yes! When a caster fails to overcome Larry's spell resistance (or 4th edition equivilant), it does xd6 fire damage, where x is the level of the spell. Entropic Spell Resistance. *The central mass of this creature is orbited by dozens of wings. They range from wings that seem to come from a massive bat, to the jewel-like wings of hummingbirds. Their speed and direction seem to propel the thing. Suddenly, they speed up, and strong winds push you backward. :*Another chaos idea. Ranged bull rush would be good, obviously, and maybe Wingfoster can keep anyone from moving in adjacent to him as a full round action. ==Law== *A white crystal floats in the air in front of you. Circling around it are runes in the precise language of Matrical. Those who can read the language recognize them as mathematical formulae. In a voice that rings in your head like a bell, it asks "Do you serve the Order? There is no peace in chaos." :*Different color crystals, different strengths. Use the spectrum for the ranking? Or is that too Paranoiac? Possibly we could go with shapes, but not quite like modrons. Perhaps the ranking shouldn't be immediately obvious. Form follows function, after all. Perhaps we'll have different crystals that all have their own ranks, similar to the way different dragons all advance along the same age categories. Perhaps a new crystalline template (wasn't there one in one of the monster manuals somewhere) that we can add to animals? Something on the order of fiendish or celestial. I'm a bit less sure of the abilities to give to the crystals. Energy manipulation? Perhaps the most powerful should cause crystallization in the area around them. Fax suggested a infinite fractal design within them. Possibly treat as a gaze attack; become stunned as you become lost in the pattern? For the name of the crystals, I was thinking Ordinals. Numbers denoting rank or position. Thought: Law exemplars manipulate basic, primal forces. Basic ones control energies like electricity, fire, and the like, but more powerful ones control gravity, positive and negative energy, and other forces. Radiation? Or does that not fit D&D well? [[category:Skybreak]] [[category:Footprints]] [[category:Concept]]
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