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(Work in Progress) A character may put points in to a skill group rather than individual skills. Each skill group has a number of skill points the cost, as indicated in their description, which you may pay in to until one of the skills it provides for reaches its limit for that level. Each time you pay for a skill group, it acts as though you add 1 skill point to each skill in that group. The skill groups: '''Acrobatics''' ''Cost:'' 3 Skill Points ''Skills:'' Balance, Climb, Jump, Swim, Tumble '''Deception''' ''Cost:'' 2 Skill Points ''Skills:'' Bluff, Disguise, Forgery '''Influence''' ''Cost:'' 2 Skill Points ''Skills:'' Diplomacy, Gather Information, Intimidate '''Mechanics''' ''Cost:'' 1 Skill Point ''Skills:'' Disable Device, Open Lock '''Perception''' ''Cost:'' 2 Skill Points ''Skills:'' Listen, Search, Spot '''Surreptitious''' ''Cost:'' 2 Skill Points ''Skills:'' Escape Artist, Hide, Move Silently '''Study''' ''Cost:'' 3 Skill Points (or 3 Fluff Skill Points) ''Skills:'' Knowledge(Architecture), Knowledge(Geography), Knowledge(History), Knowledge(Local), Knowledge(Nobility and Royalty)
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