Siren

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(Created page with ''''<BIG>Shapeshifter</BIG>, 1st Level Commoner''' <br> '''Medium Humanoid (Human, Shapechanger)''' <br> '''Vitality/Wound:''' 1d4 (2)/14 <br> '''Defense:''' 12 (+2 natural armor)…')
 
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'''<BIG>Shapeshifter</BIG>, 1st Level Commoner''' <br>
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<BIG>'''Siren'''</BIG> <br>
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'''Medium Humanoid (Human, Shapechanger)''' <br>
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'''Medium Monstrous Humanoid (Shapechanger)''' <br>
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'''Vitality/Wound:''' 1d4 (2)/14 <br>
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'''Vitality/Wound:''' 3d8 (13)/8 <br>
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'''Defense:''' 12 (+2 natural armor), touch 10, flat footed 12 <br>
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'''Defense:''' 12 (+2 Dex), touch 12, flat footed 10 <br>
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'''Initiative:''' +0 <br>
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'''Speed:''' 30 ft. <br>
'''Speed:''' 30 ft. <br>
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'''Initiative:''' +2 <br>
'''Space/Reach:''' 5 ft./5 ft. <br>
'''Space/Reach:''' 5 ft./5 ft. <br>
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'''Base Attack/Grapple:''' +0/+0 <br>
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'''Base Attack/Grapple:''' +3/+2 <br>
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'''Attack:''' Knife +0 melee (1d4 damage), or automatic pistol +0 ranged (2d4 damage) <br>
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'''Attack:''' Unarmed Strike +2 melee (1d4-1 nonlethal damage) <br>
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'''Full Attack:''' Knife +0 melee (1d4 damage), or automatic pistol +0 ranged (2d4 damage) <br>
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'''Full Attack:''' Unarmed Strike +2 melee (1d4-1 nonlethal damage) <br>
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'''Special Attacks:''' ---- <br>
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'''Special Attacks:''' ----- <br>
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'''Special Qualities:''' Shred the Skin, Mind Reader <br>
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'''Special Qualities:''' Charm, Alter Form, Mind Reading <br>
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'''Saves:''' Fort +1, Ref +0, Will +0 <br>
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'''Saves:''' Fort -1, Ref +6, Will +6 <br>
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'''Abilities:''' Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6 <br>
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'''Abilities:''' Str 11, Dex 14, Con 8, Int 14, Wis 15, Cha 18 <br>
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'''Feats:''' Blind Fight <br>
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'''Feats:''' Lightning Reflexes <br>
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'''Skills:''' Disguise +3, Intimidate +3*, Sense Motive +4 <br>
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'''Skills:''' Disguise +10, Bluff +10, Diplomacy +10, Spot +6 <br>
'''Environment:''' Any Urban <br>
'''Environment:''' Any Urban <br>
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'''Combat Rating:''' ½ <br>
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'''Combat Rating:''' 2 <br>
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'''Organization:''' Solitary <br>
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'''Organization:''' Solitary, or group (1-2 charmed human mates) <br>
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'''Weakness:''' Silver <br>
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'''Weakness:''' Oxytocin <br>
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'''Advancement:''' By character class <br>
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'''Advancement:''' 4-6 HD (Medium) <br>
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'''Level Adjustment:''' +2
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'''Level Adjustment:''' -----
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Shapeshifters are very unique creatures, as they are just humans with a few genetic and supernatural differences. At first, they appear as any normal human, until they reach puberty. At that point, they molt violently and are left a skinless humanoid. Although the skin grows back in a few days, they are usually renounced by parents and other loved ones. They are alone in the world, almost never able to maintain long-term relationships of any kind. Shapeshifters are lonely creatures, and generally become bitter with hatred for humanity. Many turn to a life of crime to survive, or leave society completely. These individuals are generally highly dangerous. As a result, Hunters tend to kill Shapeshifters whenever found. Shapeshifters are found in various legends, usually in tales of horror and disgust. Shapeshifters are immune to most forms of attacks, though they still hurt the creature. Only silver can kill a Skinchanger. Unlike other shapeshifters, a Skinchanger has no natural form, and thus appears to be what it looks like at the moment when seen in a mirror. Skinchangers are easily identifiable through something else, however. When viewed from a camera or in a video, there is a retinal flare that makes the Shapeshifter’s eyes appear to be yellow.
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Sirens are shapechangers that were first categorized by the Ancient Greeks. Sirens get a form of high from convincing humans to do their business. Unlike the Sirens of Greek myth, they do not kill the people they seduce. Rather, they force them to do their bidding, which usually involves sending them to kill all their loved ones except the Siren. Sirens can take male or female form. When on the hunt for people to charm, they probe the minds of passersby and take on the form of their ideal mate. They transfer oxytocin into their victims through bodily fluids (usually transferred during the mating process, but even spitting into a targets mouth would suffice). Usually, after their high is done, they abandon their victims to whatever fate awaits them. Sirens appear in their natural form as wrinkly, gray skinned humanoids. They have pointed ears, and have no mouths. They always take the form of an attractive human. Sirens can only be killed if stabbed with oxytocin. As a result, soaking a weapon in a Siren’s victim’s blood (which is rich with oxytocin) makes the weapon sufficient enough to kill a Siren.
==Combat==
==Combat==
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Shapeshifters disdain actual combat, and prefer to bind and murder unwitting victims to actually participating in a fair fight. When forced into a fair fight, their high constitution and ability to handle a lot of main is their most handy quality.
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Sirens almost never go into combat, preferring to let their mates do it for them. When forced into combat, they use hand to hand combat.  
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'''Shred the Skin (Su):''' Shapeshifters are different from other shapeshifters in the way they shapeshift. Instead of just altering himself into others, he physically becomes them by regrowing his exterior to perfectly match them. This requires him to reconstruct his own skeletal structure, rip out his own teeth, have his figure nails fall off, and, of course, the molting of his skin. This causes 1d8 wound point damage, which heals at a rate of 1 point per hour. Skinchangers have a +8 bonus to disguise checks. Skinchangers can be killed if reduced to 0 wound points by changing.
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'''Alter Form (Su):''' Sirens can change their appearance to match that of the ideal male or female form. While in this form, Sirens get a +10 bonus to disguise and a +4 bonus to bluff checks.
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'''Mind Reader (Su):''' Skinchangers can read the minds of those they have killed by touching their temples. They must succeed on an empathy check (sense motive check, DC 10+ victim’s wisdom modifier). This, combined with the Shred the Skin special ability, makes it nearly impossible to determine whether the Shapeshifter is actually the person it is pretending to be or not, even by close friends and family (Sense motive check is necessary, DC is Shapeshifter’s disguise check result).
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'''Mind Reading (Su):''' Sirens can read the minds of passersby, finding their desires. They receive an addition +2 bonus to all charisma-based checks.
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*A Shapeshifter has a +4 bonus to intimidation checks.
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'''Charm (Ex):''' Unlike common belief, the Siren’s ability to charm is derived from the release of oxytocin, as opposed to a supernatural effect. The transfer of oxytocin from the Siren is caused by the transfer of fluids, usually occurring during reproduction, though merely sharing the same cup of beer is sufficient enough to transfer the required oxytocin. The person who the hormone is transferred to must make a Will save (DC 17), or become its willing thrall.
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[[Category:Monsters (Supernatural)]]

Current revision as of 23:15, 1 October 2010

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