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Back to [[Serpents and Sewers: Species and Templates|Species]] Back to the [[Serpents and Sewers|Main page]] This is a template for plane-touched characters with ancestors from one of the infernal planes. Tieflings combine the features of mortals with a demonic or fiendish heritage, which severely stigmatizes them. ==Tiefling Racial Abilities== * '''Abilities''': add +2 to Intelligence, +2 to Charisma. Tiefling characters combine a vastly different physical strength with a fascinating aura and a cunning cleverness. * '''Extraplanar Heritage''': Change the character’s creature type to native outsider. The size category of the original species does not change. * Tiefling characters use the same base speed as the original species. * '''Merge of Demon and Mortal Blood''': For all effects related to race, a Tiefling is considered both an outsider with the evil subtype and the original species of his progenitors (a human Tiefling would still count as a human). * '''Aura of Evil''': Their fiendish heritage gives the Tiefling an infernal radiation that makes her evil for the usage of spells. A Tiefling is affected by aligned spells as if she were an outsider, e.g. Protection from Evil offers protection against them. This alignment is permanent and cannot be changed without massive magic power. * '''Darkvision''': Tieflings gain the Darkvision ability with a reach of 60 ft. If the original species already have Darkvision, increase its range by 60’ instead. * '''Supernatural Resistance''': Tiefling characters gain 5 points of Resistance against cold, electricity and fire damage. * '''Inherited magical powers''': Tieflings can use the Darkness spell as if it were a cantrip with a caster level equal to half the Tiefling’s character level. The spell can be used as often as wanted, but after every usage, the Tiefling must make a Fortitude or Will Save (whichever is higher) against a DC of 20 or become fatigued. * '''Infernal Influence''': Their supernatural heritage grants Tieflings a +2 racial bonus to Intrigue and Stealth checks. * '''Resistance against Poisons''': Tieflings gain a +2 racial bonus to all Saving throws against poison. * '''Level Adjustment''': +1 * '''Favored Class:''' Tieflings use the same favored class as their mortal progenitors but may add Thief, Assassin or Sorcerer to the favorite classes. ==Further Advancement of Tieflings== Tieflings use the same advancement scheme as their mortal progenitor species.
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