Serpents and Sewers: Species and Templates

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The species presented here can mostly be used without the rest of the Serpents and Sewers rules, but are not balanced in comparison to the standard core species. From a balance persepctive, they are mot similar to a good LA +1 species in the vanilla rules and balanced in comparison to each other.

In Serpents and Sewers, characters receive additional traits and abilities based on their species when they advance in levels. A character gains an additional species trait on every four levels.

Serpents and Sewers does not include varaint races. Instead, cultural or habitational differences are represented through Background Traits, while the rest of the character creation is covered in the general rules section.

Contents

Species

Humans and Half-humans

Humans

Muls

Half-Elves

Half-Hobgoblins

Half-Ogres

Half-Orcs

Changelings

Shifters

Kalashtar


Beastfolk

Catfolk

Gnolls

Hadozee

Ibixan

Minotaurs

Raptorans

Ratlings

Shifters

Thri-Kreen

Ursines

Constructs

Warforged


Dwarf and Dwarfkin

Dwarves

Gnomes

Halflings

Muls


Elfkin

Elves

Half-Elves

Drow

True Elves

Feyfolk

Satyrs

Sprites


Gith

Githyanki

Githzerai


Goblinoids

Bugbears

Goblins

Half-Hobgoblins

Hobgoblins


Ogres and Giantkin

Goliaths

Half-Giants

Half-Ogres

Ogres


Orcs

Orcs

Half-Orcs


Reptiloids

Kobolds

Lizardfolk

Pterrans

Templates

Chimaeric

Troll-blooded

Extraplanar

Aasimars

Chaonds

Tieflings

Zenthyri

Elemental

Genasi, Air

Genasi, Earth

Genasi, Fire

Genasi, Water

Inherited

Psychic


Setting specific species

Dark Sun

Aaracocra

Half-Giants

Muls

Pterrans

Thri-Kreen


Eberron

Changelings

Shifters

Kalashtar

Warforged


Kalamar

Half-Hobgoblins

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