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'''Requirements:''' Apprentice (Sailor) class ability, Profession (Sailor) 2 ranks, Swim 2 ranks, Use Rope 2 ranks {|border=1px !Level !!Base Attack Bonus !!Fort Save !!Ref Save !!Will Save !!Special |- |'''1st''' || +0 || +0 || +0 || +0 || - |- |'''2nd''' || +1 || +0 || +0 || +0 || - |- |'''3rd''' || +1 || +1 || +1 || +1 || - |- |'''4th''' || +2 || +1 || +1 || +1 || Journeyman (Sailor) |- |'''5th''' || +2 || +1 || +1 || +1 || - |- |'''6th''' || +3 || +2 || +2 || +2 || - |- |'''7th''' || +3 || +2 || +2 || +2 || - |- |'''8th''' || +4 || +2 || +2 || +2 || Master (Sailor) |- |'''9th''' || +4 || +3 || +3 || +3 || - |- |'''10th''' || +5 || +3 || +3 || +3 || - |} '''Class Skills''' (2 + Int): Climb, Craft, Jump, Knowledge (Nature), Profession, Swim, Use Rope '''Journeyman:''' A journeyman sailor receives a +1 bonus on Profession (Sailor), Swim, and Use Rope checks. '''Master:''' A master sailor receives an additional +1 bonus on Profession (Sailor), Swim, and Use Rope checks. [[category:Complete Commoner]][[category:Job Classes]]
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