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==Sagittarius== The very stars speak of my greatness. {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:600px;background-color:#dad9c6;color:#000000;" border = "0" |- |<big>'''Class Traits'''</big> |- |'''Role:''' Controller '''Source:''' Martial '''Key Abilities:''' Dexterity, Wisdom, Strength |- |'''Armor Proficiency:''' Cloth, Leather '''Weapon Proficiency:''' Simple Melee, Simple Ranged, Military Ranged '''Defense Bonus:''' +2 Reflex |- |'''Hit Points at 1st Level:''' 12 + Constitution Score '''Hit Points per Level Gained:''' 5 '''Healing Surges per Day:''' 6 + Constitution Modifier |- |'''Trained Skills:''' Athletics, Perception. In addition, choose any three of the following: ''Class Skills:'' Acrobatics, Dungeoneering, Endurance, Heal, Insight, Stealth |- |'''Build Options:''' 1 2 '''Class Features:''' 1 2 3 |} ''fluff'' ===Creating a Sagittarius=== ===Class Features=== ====1==== ====2==== ====3==== ===Sagittarius Powers=== <nowiki>{{4eAtWill|name=|class=|type=|level=|fluff=|keys=|action=|area=|targets=|off=|def=|on-hit=|special=}}</nowiki> ====Sagittarius Class Features==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#588d60;color:#ffffff" |colspan="2"|'''Standstill'''||<div align="Right">Sagittarius Class Feature</div> |- |colspan="3"|''Scattered shots can slow or hamper your enemies' movements: a well-placed one can stop it entirely.'' |-style = "background-color:#ffffff" |colspan="3"|'''At-Will ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Opportunity Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Trigger:''' A creature provokes an Opportunity Attack from you via movement. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Provoking creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W]+Str damage, and your target halts their movement. |} ====Level 1 At-Will Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#588d60;color:#ffffff" |colspan="2"|'''Covering Fire'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''One well-placed arrow can mean the difference between life and death.'' |-style = "background-color:#ffffff" |colspan="3"|'''At-Will ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Immediate Reaction''' |-style = "background-color:#ffffff" |colspan="3"|'''Trigger:''' You or an ally is about to be attacked. |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Attacking creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W] damage, and your target takes a -2 penalty to his attack rolls this turn. :''11th level:'' 1[W] damage, and your target takes a -3 penalty to his attack rolls this turn. :''21st level:'' 2[W] damage, and your target takes a -5 penalty to his attack rolls this turn. |-style = "background-color:#ffffff" |colspan="3"|'''Special:''' You may only use this power once per round. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#588d60;color:#ffffff" |colspan="2"|'''Sniper's Accuracy'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Distance doesn't matter.'' |-style = "background-color:#ffffff" |colspan="3"|'''At-Will ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W]+Str damage. :''21st level:'' 2[W]+Str damage. |-style = "background-color:#ffffff" |colspan="3"|'''Special:''' Increase your range by five squares for this attack. :''11th level:'' Increase your range by ten squares for this attack. :''21st level:'' Increase your range by twenty squares for this attack. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#588d60;color:#ffffff" |colspan="2"|'''Staggering Shot'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Your graceful arcing shot pushes your target off-balance.'' |-style = "background-color:#ffffff" |colspan="3"|'''At-Will ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W]+Wis damage, and push your target one square. :''11th level:'' 1[W]+Wis damage, and push your target up to three squares. :''21st level:'' Increase to 2[W]+Wis damage, and push your target up to five squares. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#588d60;color:#ffffff" |colspan="2"|'''Trick Shot'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Laws were meant to be broken--even the laws of physics.'' |-style = "background-color:#ffffff" |colspan="3"|'''At-Will ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W]+Wis damage. :''21st level:'' 2[W]+Wis damage. |-style = "background-color:#ffffff" |colspan="3"|'''Special:''' Before making your attack, choose a square within three squares of you. You count as attacking from this square. :''11th level:'' Before making your attack, choose a square within five squares of you. You count as attacking from this square. :''21st level:'' Before making your attack, choose a square within eight squares of you. You count as attacking from this square. |} ====Level 1 Encounter Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Aim High'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''"Go for the eyes, Boo! Go for the eyes!"'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Fort |- |colspan="3"|'''Hit:''' 1[W]+Str damage, and the target is blinded (save ends). |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Grappling Arrow'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Situational, but able to be put to significantly good use in the right circumstances.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Str vs AC |- |colspan="3"|'''Hit:''' 1[W]+Str damage, and you pull the target a number of squares equal to your Str. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Pinning Shot'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''An arrow is more than a projectile and a weapon: it is also a nail.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 1[W]+Str damage, and the target is immobilized (save or forced movement ends). |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Return Fire'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''A good archer covers not just his allies but himself as well.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Immediate Reaction''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"| '''Trigger:''' You or an ally is hit by a ranged attack |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Attacking creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs AC |- |colspan="3"|'''Hit:''' 1[W]+Str damage and the target is weakened (save ends). |} ====Level 1 Daily Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Arrow Seeks The Moon'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''You fire a high arcing arrow, and it comes back to earth sheathed in lunar light that binds your enemies to the ground.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Radiant, Weapon''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' Burst 2 within 10 squares |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' All creatures in burst |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 2[W]+Wis radiant damage, and creatures in the burst are immobilized (save or forced movement ends). |-style = "background-color:#ffffff" |colspan="3"|'''Miss:''' 1[W]+Wis radiant damage. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Envenomed Weaponry'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Poisons are a hunter's best friend.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Poison, Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Fort |- |colspan="3"|'''Hit:''' 2[W]+Str poison damage, ongoing poison damage 3, and the target is dazed (save ends both). |-style = "background-color:#ffffff" |colspan="3"|'''Miss:''' 1[W]+Str poison damage |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Sonic Boom'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Faster means stronger.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Thunder, Weapon''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' burst 1 |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature and surrounding area |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Fort |- |colspan="3"|'''Hit:''' 2[W]+Wis thunder damage and your target is deafened (save ends). |-style = "background-color:#ffffff" |colspan="3"|'''Effect:''' Creatures within one square of the target take thunder damage equal to your Wis. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Star Shard'''||<div align="Right">Sagittarius Attack 1</div> |- |colspan="3"|''Your bow fires a bolt of starlight rather than an arrow, and it burns away the substance of unnatural creatures.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Radiant, Reliable, Weapon''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' line 10 |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' All creatures in area |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 2[W]+Wis radiant damage. |-style = "background-color:#ffffff" |colspan="3"|'''Special:''' Incorporeal creatures take an additional 1[W]+Wis radiant damage and become corporeal until the end of your next turn. Undead creatures take an additional 1[W]+Wis radiant damage and are slowed (save ends). |} ====Level 2 Utility Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Eagle's Vantage'''||<div align="Right">Sagittarius Utility 2</div> |- |colspan="3"|''You train your gaze--and your aim--on a region of the battlefield.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Stance''' |-style = "background-color:#ffffff" |'''Minor Action''' |colspan="2"| '''Personal''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |- |colspan="3"|'''Effect:''' While in this stance, you may designate an area burst 1 within your weapon's range that leaves behind a zone as a minor action. You threaten this zone. Designating a new zone, moving further than your weapon's range from the zone, or ending the stance removes the old zone: you may only threaten one zone in this way at a time. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Force of the Ballista'''||<div align="Right">Sagittarius Utility 2</div> |- |colspan="3"|''You lower your center of gravity, lending a modicum of that same force to your shots.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Stance''' |-style = "background-color:#ffffff" |'''Minor Action''' |colspan="2"| '''Personal''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |- |colspan="3"|'''Effect:''' While in this stance, whenever you push or slide a creature into an object, that creature takes 1d6+Str points of damage. If you slide or push a creature into another creature, make an attack roll modified by Str for each creature and opposed by their Reflex. If you succeed, the creature becomes prone. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Orion's Belt'''||<div align="Right">Sagittarius Utility 1</div> |- |colspan="3"|''You are encircled by a blinding burst of starlight, shielding you from harm. Tendrils of light from the aura strike back at ranged attackers as well.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Radiant''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Personal''' |- |colspan="3"|'''Effect:''' You gain a +1 power bonus to your defenses and resist radiant 5 until the end of the counter. In addition, for the rest of the encounter, any creature that strikes you with a ranged attack takes radiant damage equal to your Wis. |} ====Level 3 Encounter Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Disrupting Shot'''||<div align="Right">Sagittarius Attack 3</div> |- |colspan="3"|''A single well-placed arrow can hamper your foes in very significant ways.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One Creature |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Wis vs Will |- |colspan="3"|'''Hit:''' 1[W]+Wis damage, and your target ends one temporary, ongoing, beneficial condition (if they have any; their choice), such as a bonus to speed or temporary hit points granted by a power or item. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Fires of Draco'''||<div align="Right">Sagittarius Attack 3</div> |- |colspan="3"|''Nothing burns hotter than the stars.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Fire, Weapon''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' burst 1 |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' One creature and surrounding area |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 1[W]+Wis fire damage. |-style = "background-color:#ffffff" |colspan="3"|'''Effect:''' Creatures in area take ongoing fire damage 5 (save ends). |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Tides of Cetus'''||<div align="Right">Sagittarius Attack 3</div> |- |colspan="3"|''With the force of the sea in your hand, you have little to fear.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Cold, Weapon''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' burst 2 |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' All creatures in burst |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 1[W]+Str cold damage and push all creatures a number of squares equal to your Wis. After being pushed, affected creatures are immobilized (save or forced movement ends). |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#80142e;color:#ffffff" |colspan="2"|'''Winds of Aquila'''||<div align="Right">Sagittarius Attack 3</div> |- |colspan="3"|''Wind from eagle's wings and from beyond the stars.'' |-style = "background-color:#ffffff" |colspan="3"|'''Encounter ♦ Force''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' Burst 3 |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' All creatures in burst |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Wis vs Ref |- |colspan="3"|'''Hit:''' Creatures in the area of effect take 1d6+Wis force damage and are pulled towards the center of the burst two squares. |} ====Level 5 Daily Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Caelum's Razor'''||<div align="Right">Sagittarius Attack 5</div> |- |colspan="3"|''A split of force pushes two of your foes apart.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Force''' |-style = "background-color:#ffffff" |'''Standard Action''' |colspan="2"| '''Area''' burst 2 |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Two creatures in burst |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Wis vs Ref |- |colspan="3"|'''Hit:''' 2d6+Str force damage and the targets are pushed a number of squares equal to your Str. They must end up farther apart from each other than they originated. |-style = "background-color:#ffffff" |colspan="3"|'''Effect:''' Creatures in burst take ongoing force damage 5 (save ends). |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Two-Headed Hydra'''||<div align="Right">Sagittarius Attack 5</div> |- |colspan="3"|''Like the hydra, you have learned to strike two creatures at once.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Two creatures in range |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 3[W]+Str damage. |} 3 4 ====Level 6 Utility Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Touch of Gemini'''||<div align="Right">Sagittarius Utility 6</div> |- |colspan="3"|''You split in two for a brief moment, moving so you may be in many places at once.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Illusion''' |-style = "background-color:#ffffff" |'''Minor Action''' |colspan="2"| '''Personal''' |- |colspan="3"|'''Effect:''' You create a luminescent, illusory clone of yourself in an adjacent square. Your clone may move up to your speed and make a single ranged basic attack, after which it dissipates. It uses your statistics and equipment, but activating an item or power with a use limitation (such as an encounter power) counts it against your own uses. If it is damaged, it immediately dissipates. |} 2 3 ====Level 7 Encounter Sagittandi==== 1 2 3 4 ====Level 9 Daily Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Three-Headed Hydra'''||<div align="Right">Sagittarius Attack 9</div> |- |colspan="3"|''Hydra have a unique ability to divide their attention equally amongst several targets: you have learned from them to do much the same yourself.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Three creatures in range |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 3[W]+Str damage. |} 2 3 4 ====Level 10 Utility Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Eyes to the Sky'''||<div align="Right">Sagittarius Utility 10</div> |- |colspan="3"|''Sight from the stars provides a better vantage on the battlefield.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Stance''' |-style = "background-color:#ffffff" |'''Minor Action''' |colspan="2"| '''Personal''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |- |colspan="3"|'''Effect:''' While in this stance, you may designate an area burst 1 within your weapon's range that leaves behind a zone as a minor action. You threaten this zone. You may have up to three such zones active simultaneously. Designating a fourth zone removes the oldest zone. Zones outside of your weapon's range disappear. Ending the stance removes all zones. |} {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Aspect of Gemini'''||<div align="Right">Sagittarius Utility 10</div> |- |colspan="3"|''You split in two for a brief moment, moving so you may be in many places at once.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Illusion''' |-style = "background-color:#ffffff" |'''Minor Action''' |colspan="2"| '''Personal''' |- |colspan="3"|'''Effect:''' You create a luminescent, illusory clone of yourself in an adjacent square. Your clone may move up to your speed and use an at-will or encounter power you have available of fifth level or lower, after which it dissipates. It uses your statistics and equipment, but activating an item or power with a use limitation (such as an encounter power) counts it against your own uses. If it is damaged, it immediately dissipates. |} 3 ====Level 13 Encounter Sagittandi==== 1 2 3 4 ====Level 15 Daily Sagittandi==== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#3d3f3f;color:#ffffff" |colspan="2"|'''Four-Headed Hydra'''||<div align="Right">Sagittarius Attack 15</div> |- |colspan="3"|''While hydra can divide their attention, they can also focus it for great effect.'' |-style = "background-color:#ffffff" |colspan="3"|'''Daily ♦ Weapon''' |-style = "background-color:#ffffff" |colspan="3"|'''Standard Action''' |-style = "background-color:#ffffff" |colspan="3"|'''Requirement:''' You must be wielding a ranged weapon. |-style = "background-color:#ffffff" |colspan="3"|'''Target:''' Four attacks divided between up to four creatures in range. |-style = "background-color:#ffffff" |colspan="3"|'''Attack:''' Dex vs Ref |- |colspan="3"|'''Hit:''' 2[W]+Str damage. |} 2 3 4 ====Level 16 Utility Sagittandi==== 1 2 3 ====Level 17 Encounter Sagittandi==== 1 2 3 4 ====Level 19 Daily Sagittandi==== 1 2 3 4 ====Level 22 Utility Sagittandi==== 1 2 3 ====Level 23 Encounter Sagittandi==== 1 2 3 4 ====Level 25 Daily Sagittandi==== 1 2 3 4 ====Level 27 Encounter Sagittandi==== 1 2 3 4 ====Level 29 Daily Sagittandi==== 1 2 3 ==Feats== ===Heroic Feats=== ===Paragon Feats=== ===Epic Feats=== ===Multiclass Feats===
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