Sacred Might Discipline

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=Sacred Might Discipline=
=Sacred Might Discipline=
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http://www.wizards.com/dnd/images/completechampion_gallery/104763.jpg
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'''Discipline Skill:''' Spellcraft
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''"NOBODY expects the Pelorian Inquisition!"'' - Cardinal Ximinez, templar of the Church of Pelor.
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'''Discipline Weapons:''' Flail, guisarme, heavy crossbow, light crossbow, morningstar, and spiked chain
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The swampy wastelands of Zahari has had a turbulent history of magical strife, going as far back as the ancient War of the Witches, up to the relatively recent rule of the tyrannical sorcerer-king Vricen Delidre two centuries ago. It was during Delidre's rule that the faithful devotees of three churches, Heironeous, Pelor, and Saint Cuthbert, decided to band together and put an end to evil magic within the swamps for all time. Together, these churches waged holy war against Delidre and his Cabal, eventually toppling his rule and establishing the Theocracy of Light in his stead. To prevent any future tyranny of magic within Zahari, the church leaders jointly established the Templars of the Wary Eye, a holy order of knights trained to withstand magical assault and slay those who dare abuse magical power.
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description
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Though the Theocracy of Light has long since fallen to infighting, the Templars of the Wary Eye remain a steadfast and active part of the swamps, with branches in every major city and sympathizers in every major government within Zahari. As a result, magic is very tightly regulated within these lands, and mages unwilling to bow to templar authority face relentless persecution from the order. Templars are taught to disrupt and defeat mages from the very start, and all of them have learned methods to impede a spellcaster's concentration and to detect spellcasting in progress. Those most dedicated and most skilled even learn to channel divine energy in order to punish magic-users and prevent spells from taking effect. These mage-slaying techniques are collectively known as the Sacred Might Discipline.
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discipline skill: Spellcraft
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==Gaining Access to the Sacred Might Discipline==
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discipline weapons: reach weapons
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'''Templar:''' Because of their dedication to fighting evil mages, all templars are trained extensively in the Sacred Might discipline.
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==Gaining Access to the Sacred Might Discipline==
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'''Crusader:''' Some crusaders devote themselves to the cause of preventing abusive use of magic and slaying evil mages rather than to a specific religion or deity. Such crusaders can gain access to Sacred Might, but lose access to either Devoted Spirit or White Raven as a result (gaining/losing associated discipline skills as well).
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'''Swordsage:''' Some assassins are dedicated to slaying magic-users, either for noble causes or for the sake of coin. These assassins often use the techniques of the Sacred Might discipline along with supernatural abilities of shadow or fire to prey upon their marks. Such swordsages can gain access to Sacred Might, but lose access to either Diamond Mind or Tiger Claw as a result (gaining/losing associated discipline skills as well).
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Templars get it for free
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==Feats==
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Crusaders dedicated to fighting magic can exchange Devoted Spirit or White Raven for this
 
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Swordsages dedicated to slaying mages can exchange Diamond Mind or Tiger Claw for this
 
=Maneuvers and Stances List=
=Maneuvers and Stances List=

Revision as of 03:24, 1 April 2011

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