Sacred Might Discipline

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::You or an ally within 60 ft rerolls a single saving throw.
::You or an ally within 60 ft rerolls a single saving throw.
:;Spellbane Vortex - Strike
:;Spellbane Vortex - Strike
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::All casters within 60 ft take 1d8 damage per highest spell level they have access to.
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::All casters within 60 ft take 1d10 damage per highest spell level they have access to.
===6th Level===
===6th Level===
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==5th Level==
==5th Level==
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:<font size=3>'''Sacred Defiance'''</font>
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:Sacred Might (Counter)
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:'''Level:''' Templar 5
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:'''Initiation Acton:''' 1 immediate action
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:'''Range:''' 60 ft
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:'''Target:''' You or one willing ally
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:'''Duration:''' Instantaneous
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:''With a little bit of divine inspiration, you twist the threads of fate in your favor.''
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:As an immediate action, you can have you or a willing ally within 60 ft of you reroll a single saving throw that the subject has just made. You must initiate this maneuver after seeing the result of the initial roll but before knowing if it's a success or failure. The subject must accept the result of the new roll, even if it's lower.
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:This maneuver is a supernatural ability.
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:<font size=3>'''Spellbane Vortex'''</font>
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:Sacred Might (Strike)
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:'''Level:''' Templar 5
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:'''Initiation Acton:''' 1 full-round action
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:'''Range:''' 60 ft
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:'''Area:''' 60 ft-radius burst centered on you
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:'''Duration:''' Instantaneous
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:'''Saving Throw:''' None
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:''You unleash a wave of judgment upon all spellcasters who oppose you.''
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:All spellcasters within 60 ft of you take 1d10 damage per spell level of the highest level spell slot they have remaining (so a spellcaster with a 6th level spell slot remaining takes 6d10 points of damage).
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:This maneuver is a supernatural ability.
==6th Level==
==6th Level==
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:Whenever you make a successful save versus a spell or spell-like ability that would normally have a lesser effect if you save, you instead completely negate the effect. This applies to all spells and spell-like abilities that have a partial effect or deal half damage on a successful save.
:Whenever you make a successful save versus a spell or spell-like ability that would normally have a lesser effect if you save, you instead completely negate the effect. This applies to all spells and spell-like abilities that have a partial effect or deal half damage on a successful save.
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:This stance is a supernatural ability.

Revision as of 07:01, 29 March 2011

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