View source
From Fax Encyclopedicus
for
Sacred Might Discipline
Jump to:
navigation
,
search
{{User:PId6/Avatar}} =Sacred Might Discipline= http://www.wizards.com/dnd/images/completechampion_gallery/104763.jpg ''"No one expects the Pelorian Inquisition!"'' description ==Maneuvers and Stances List== ===1st Level=== :;Arcane Detection - Boost ::Gain the benefts of ''arcane sight'' for 1 round. :;Inquisitor's Stance - Stance ::Gain a +4 bonus to identifying spells and a +2 bonus to counterspelling. :;Disruptive Form - Stance ::Casting defensively within your reach is much harder for enemy mages. :;Spellbane Smite - Strike ::Deal +1d6 points of extra damage if you strike a caster. Caster must make Will save or lose a spell slot. ===2nd Level=== :;Dispelling Blade - Strike ::Attack an enemy and dispel a single effect on them. :;Pierce Protection - Boost ::Ignore AC bonuses and concealment from spells until end of turn. :;Shield of Faith - Counter ::Gain a single type of energy resistance for 1 round. ===3rd Level=== :;Disruptive Strike - Counter ::Strike a caster within reach as an immediate action. :;Mindwarp Stance - Stance ::Whenever you strike a caster, that caster loses some spell slots of his choice. :;Spellbane Wrath - Strike ::Strike a caster to deal 1d6 extra damage per spell level that the he has access to and make him lose a spell slot. ===4th Level=== :;Dispelling Slash - Strike ::Dispel a single effect on strike and deal 1d8 extra damage per spell level of the effect dispelled. :;Divine Intervention - Untyped ::Purge yourself of hostile spell effects. :;Inquisition of Light - Boost ::Gain the benefits of ''true seeing'' for 1 round. ===5th Level=== :;Sacred Defiance - Counter ::You or an ally within 60 ft rerolls a single saving throw. :;Spellbane Vortex - Strike ::All casters within 60 ft take 1d8 damage per highest spell level they have access to. ===6th Level=== :;Crushing Dispel - Strike ::Strike an enemy and target him with ''greater dispel magic''. :;Divine Resilience - Stance ::If you succeed on a save against a spell, you ignore all effects of that spell. :;Renounce Magic - Counter ::Counterspell a single spell as if by ''greater dispel magic'' using your initiator level as caster level. ===7th Level=== :;Divine Castigation - Strike ::Strike a caster and deal damage to him each time he casts a spell for 1 round per initiator level. :;Dispelling Flurry - Strike ::Full attack to dispel an effect and deal extra damage with every hit. ===8th Level=== :;Assert Reality - Strike ::Strike a creature and subject it to an ''antimagic field'' for 1 round. :;Impenetrable Aegis - Stance ::Gain the benefits of ''spell turning'' that lasts for an encounter. :;Exalted March - Counter ::Fly at twice your movement speed and gain the effects of ''freedom of movement'' for 1 round. ===9th Level=== :;Decree of Annulment - Strike ::Make a spellcaster lose a random spell slot at each level and deal 3 damage per spell level of those slots lost. ==Maneuvers and Stances Descriptions== ===1st Level=== ===2nd Level=== ===3rd Level=== ===4th Level=== ===5th Level=== ===6th Level=== ===7th Level=== ===8th Level=== :<font size=3>'''Exalted March'''</font> :Sacred Might (Counter) :'''Level:''' Templar 8 :'''Initiation Acton:''' 1 immediate action :'''Range:''' Personal :'''Target:''' You :'''Duration:''' Until the end of your next turn :''From your back sprout wings of burning white that enable you to leap into the air and charge after your foe.'' :When you initiate this maneuver, you immediately gain a fly speed equal to twice your land speed, with good maneuverability. In addition, you gain the benefits of ''freedom of movement'', as the spell, for the duration of the maneuver. Both of these effects last until the end of your next turn. When this effect ends, if you are in the air and have no other means of flight, you drift downward 60 ft per round for 1d6 rounds. If you reach the ground in that time, you land safely. If not, then you fall the rest of the distance and take 1d6 points of damage per 10 ft fallen. :This maneuver is a supernatural ability. :<font size=3>'''Impenetrable Aegis'''</font> :Sacred Might (Stance) :'''Level:''' Templar 8 :'''Initiation Acton:''' 1 swift action :'''Range:''' Personal :'''Target:''' You :'''Duration:''' Stance :''Your faith allows you to turn hostile spells against their caster.'' :You gain the benefits of ''spell turning'', as the spell. Each encounter, you can turn a total number of spell levels this way equal to 1d4 + half your initiator level, rolled secretly. Even if you go out of this stance and reenter it, you cannot reset the number of spell levels remaining until the current encounter ends and a new one begins. :This stance is a supernatural ability. ===9th Level===
User:PId6/Avatar
(
view source
)
Return to
Sacred Might Discipline
.
Views
Article
Discussion
View source
History
Personal tools
Log in
Navigation
Main Page
Community portal
Forum
Current events
Recent changes
Random page
Help
Donations
Google AdSense
Search
Toolbox
What links here
Related changes
Special pages