Revised Races

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(Monstrous Races)
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FC: Beguiler, lurk, rogue
FC: Beguiler, lurk, rogue
L: Common and any one other
L: Common and any one other
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{|border="3" align="center" style="text-align:left;"
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|+http://www.wizards.com/dnd/images/roe_gallery/88213.jpg
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|-
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|'''Type:'''||Humanoid (changeling, human)
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|'''Size:'''||Medium
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|'''Speed:'''||30 ft land speed.
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|'''Special Senses:'''||Low-light Vision, Darkvision 120 ft
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|'''Ability Adjustments:'''||+2 Intelligence, +2 Charisma, -2 Constitution
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|'''Primary Features:'''||<u>Spell Resistance:</u> Drow are inherently resistant against spells. They have spell resistance equal to 10 + character level.<br><u>Weapon Proficiencies:</u> Drow automatically have weapon proficiency with hand crossbow, rapier, and whip.
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|'''Secondary Features:'''||<u>Dark Talent:</u> All drow gain ''ghost sound'' as a 2/day SLA at 1st level. They gain ''darkness'' as a 2/day SLA at 5th level. They gain ''faerie fire'' as a 2/day SLA at 10th level. All three SLAs become 3/day at 15th level, and 4/day at 20th level. The caster levels for these SLAs are equal to your chracter level, and their save DCs (if any) are based on Charisma.<br><u>Underdark Skills:</u> Drow get a +2 racial bonus to Listen and Spot checks. This increases to a +3 bonus at 4th level, +4 at 8th level, +5 at 12th level, +6 at 16th level, and +7 at 20th level.
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|'''Automatic Languages:'''||Undercommon and Elven
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|'''Favored Classes:'''||Cleric, dread necromancer, wizard
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===Drow===
===Drow===
{|border="3" align="center" style="text-align:left;"
{|border="3" align="center" style="text-align:left;"
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|+http://www.wizards.com/dnd/images/ud_gallery/52072_CN.jpg
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|+http://www.wizards.com/dnd/images/roe_gallery/88226.jpg
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|'''Type:'''||Humanoid (drow, elf)
|'''Type:'''||Humanoid (drow, elf)

Revision as of 03:17, 22 February 2011

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