Revised Races

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(Draconic Races)
(Revised Races)
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This fix is my attempt to expand the usable list of races by bringing every race up in power level so that they're roughly on the same level with each other. A secondary goal is to make all of your racial abilities matter at all levels. For some abilities, this involves changing an ability so that it scales as you grow in levels. Other times, as with most of those clutter abilities that don't really affect most characters (like the aforementioned +1 attack vs kobolds), I just removed the old ability entirely. Hopefully the result is a balanced list of interesting races that increase character options and are diverse enough to be noticeably different from each other.
This fix is my attempt to expand the usable list of races by bringing every race up in power level so that they're roughly on the same level with each other. A secondary goal is to make all of your racial abilities matter at all levels. For some abilities, this involves changing an ability so that it scales as you grow in levels. Other times, as with most of those clutter abilities that don't really affect most characters (like the aforementioned +1 attack vs kobolds), I just removed the old ability entirely. Hopefully the result is a balanced list of interesting races that increase character options and are diverse enough to be noticeably different from each other.
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A note on racial entries: I have split racial abilities into primary and secondary features. All of them are normal abilities of the race, so this grouping shouldn't make any difference to most characters. However, having abilities grouped this way allows for alternate racial features. I intend to create templates similar to Dragonborn of Bahamut which would allow a character to customize the abilities of his race, and having racial traits grouped this way provide for a means of balance without having to be as extreme as the Dragonborn's solution (which is to strip away everything).
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===On Templates===
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Templates are provided to customize existing base races and to allow more options in character building. As with races, none of the templates presented have level adjustment. Instead, templates are made with a similar mechanic to the Dragonborn of Bahamut, where certain racial traits are swapped with others, though on a much less extreme scale. All of the existing racial traits are grouped as either primary or secondary so that templates can swap out abilities of a certain power level as necessary.
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===On Racial Classes===
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Forthcoming

Revision as of 15:16, 21 February 2011

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