Revised Monstrous Races

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|'''Favored Classes:'''||Rogue, scout, spellthief
|'''Favored Classes:'''||Rogue, scout, spellthief
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==Hobgoblin==
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{|border="3" align="center" style="text-align:left;"
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|+http://www.wizards.com/dnd/images/MM5_Gallery/106310.jpg
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|'''Type:'''||Humanoid (goblinoid)
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|'''Size:'''||Medium
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|'''Speed:'''||30 ft land speed
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|'''Special Senses:'''||Darkvision 60 ft
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|'''Ability Adjustments:'''||+2 Dexterity, +2 Constitution, -2 Wisdom
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|'''Primary Features:'''||<u>Legion Training:</u> Hobgoblins are trained to fight in a group. Whenever a hobgoblin of 1st level or higher stands adjacent to a humanoid or monstrous humanoid ally besides himself in combat, he gets a +1 morale bonus to attack, AC, and saves. This improves to a +2 bonus at 8th level, and a +3 bonus at 16th level. If the ally also has this racial feature, both creatures can get this bonus as long as they are within weapon reach of each other, even if they're not adjacent.
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|'''Secondary Features:'''||<u>Armor Proficiencies:</u> Hobgoblins automatically have proficiency with light armor, medium armor, and all shields (including tower shields).<br><u>Battlefield Ear:</u> Hobgoblins are used to listening to orders in the chaos of battle, gaining a +2 racial bonus to Listen checks. This improves to a +3 bonus at 5th level, +4 at 10th level, +5 at 15th level, and +6 at 20th level.
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|'''Automatic Languages:'''||Common and Goblin
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|'''Favored Classes:'''||Hexblade, knight, duskblade
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Revision as of 07:02, 9 March 2011

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