Red Mage

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'''Weapon and Armor Proficiency:''' A red mage is proficient with all light armors and simple weapons, as well as the rapier, hand crossbow, and whip.
'''Weapon and Armor Proficiency:''' A red mage is proficient with all light armors and simple weapons, as well as the rapier, hand crossbow, and whip.
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'''Inspiration (Ex):'''  
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'''Inspiration (Ex):''' The red mage is a dabbler of magic, making use of any arcane and divine tricks he comes across. To represent this seemingly random assortment of knowledge, a red mage gains a number of inspiration points that he can spend to activate his abilities, as shown on the class progression table. These inspiration points refresh at the beginning of each encounter.
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'''Spells:'''  
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'''Spells:''' Red mages cast arcane spells which are drawn from the red mage spell list given below. A red mage is a spontaneous caster, allowing him to cast any spell he knows at any time, assuming he has not yet used up his spells per day for that spell level. Like a sorcerer, he does not have to prepare spells ahead of time.
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To learn or cast a spell, a red mage must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a red mage’s spell is 10 + the spell level + the red mage’s Intelligence modifier. Like other spellcasters, a red mage can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on the class progression table. In addition, he receives bonus spells per day if he has a high Intelligence score.
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A red mage’s selection of spells is limited. A 1st level red mage starts play knowing two 0th-level spells and two 1st-level spells of his choice from the red mage spell list. He also knows an additional 0th-level spell for each point of Intelligence bonus. Every time he levels up, he chooses two new red mage spells of any level he can cast and gains them as spells known.
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Finally, each time a red mage levels up, he can choose a single red mage spell he knows and swap it with any other red mage spell of his choice, as long as the new spell is of the same spell level as the original spell.
'''Armored Mage (Ex):''' Unlike other casters, red mages do not suffer arcane spell failure while wearing light armor. He still suffers normal arcane spell failure chances while wearing medium or heavy armor or carrying a shield.
'''Armored Mage (Ex):''' Unlike other casters, red mages do not suffer arcane spell failure while wearing light armor. He still suffers normal arcane spell failure chances while wearing medium or heavy armor or carrying a shield.

Revision as of 21:56, 27 April 2011

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