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==Maneuver Descriptions== ===1st=== *Viperstrike - Strike - Make a bite attack, add poison based on invested essentia *1 *1 *Savage Bite - Stance - gain a bite attack whose critical threat range is determined by your essentia ===2nd=== *Bluefire - Boost - Add 1d6 damage, +1d6 damage per invested essentia, to all attacks until end of turn *Roar of Fury - Strike - deal 2d6 sonic damage and inflict fear in a 10' cone that gets bigger with essentia investment *2 *2 ===3rd=== *Terrifying Grasp - Boost - gain +5' (more with investment) to your reach with natural attacks until the end of turn *3 *3 *Soulfire - Stance - when using a boost, may reallocate essentia ===4th=== *4 *4 *4 ===5th=== *5 *5 *5 ===6th=== *6 *6 *6S ===7th=== *7 *7 ===8th=== *8 *8S ===9th=== *9 ==1st== ==2nd== ==3rd== ==4th== ==5th== ==6th== ==7th== ==8th== ==9th==
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