PSO:D20r:Soulknife

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'''Prowess:''' 6/level
'''Prowess:''' 6/level
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Soulcraft (Su)
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'''Soulcraft (Su)'''
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Soulknifes are trained to create weapons out of pure quintessence, solidified time matter. While most psions find creating quintessence to be a rather difficult task, soulknives adapt to it quickly. By meditating, a soulknife can expand and contract his own soul in the dimension of time as he moves forward through time. The ripples caused by this disturbance emanate from him in the form of quintessence. Most soulknives use their soulcraft specifically to make weapons; however, a few have discovered ways to create other tools.  
Soulknifes are trained to create weapons out of pure quintessence, solidified time matter. While most psions find creating quintessence to be a rather difficult task, soulknives adapt to it quickly. By meditating, a soulknife can expand and contract his own soul in the dimension of time as he moves forward through time. The ripples caused by this disturbance emanate from him in the form of quintessence. Most soulknives use their soulcraft specifically to make weapons; however, a few have discovered ways to create other tools.  
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At first level, the soulcraft takes two hours, and can only be used to create the soulknife's soul weapon. The amount of time is reduced at 9th level, when it only takes 5 minutes, and again at 18th level, when it only takes a full-round action.  
At first level, the soulcraft takes two hours, and can only be used to create the soulknife's soul weapon. The amount of time is reduced at 9th level, when it only takes 5 minutes, and again at 18th level, when it only takes a full-round action.  
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Objects made with soulcrafting appear to be made out of solid glass or resin, but are really made of solidified quintessence, time energy itself. If a soulcrafted object leaves the soulknife's person, the soulknife becomes unconscious, or the object is broken, then the object fades back into the timestream.  
Objects made with soulcrafting appear to be made out of solid glass or resin, but are really made of solidified quintessence, time energy itself. If a soulcrafted object leaves the soulknife's person, the soulknife becomes unconscious, or the object is broken, then the object fades back into the timestream.  
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Soul Weapon (Su)
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'''Soul Weapon (Su)'''
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The first thing a soulknife learns to make with soulcrafting is his soul weapon. Soul weapons function just as normal weapons. Ranged soul weapons conjure their own ammunition automatically; that does not need to be soulcrafted.  
The first thing a soulknife learns to make with soulcrafting is his soul weapon. Soul weapons function just as normal weapons. Ranged soul weapons conjure their own ammunition automatically; that does not need to be soulcrafted.  
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Choose a type of weapon from the weapon table:
Choose a type of weapon from the weapon table:
{|border=1px
{|border=1px
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!Damage Type !!Melee !! Reach !! Ranged
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! Damage Type !! Melee !! Reach !! Ranged
|-
|-
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|'''Slashing'''|| Soulblade || Soulglaive || -
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| '''Slashing''' || Soulblade || Soulglaive || -
|-
|-
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|'''Bludgeoning'''|| Soulclub || - || Soulsling
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| '''Bludgeoning''' || Soulclub || - || Soulsling
|-
|-
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|'''Piercing'''|| - || Soulspear || Soulbow
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| '''Piercing''' || - || Soulspear || Soulbow
|}
|}
{|border=1px
{|border=1px
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!Soul Weapons !!Damage !!Type !!Properties !!Range Increment
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! Soul Weapons !! Damage !! Type !! Properties !! Range Increment
|-
|-
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|'''Soulblade'''||1d10||Slashing|| || -
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| '''Soulblade''' || 1d10 || Slashing || || -
|-
|-
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|'''Soulclub'''||1d10||Slashing|| || -
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| '''Soulclub''' || 1d10 || Slashing || || -
|-
|-
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|'''Soulglaive'''||1d8||Slashing|| Reach || -
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| '''Soulglaive''' || 1d8 || Slashing || Reach || -
|-
|-
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|'''Soulspear'''||1d8||Piercing|| Reach || -
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| '''Soulspear''' || 1d8 || Piercing || Reach || -
|-
|-
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|'''Soulsling'''||1d6||Bludgeoning|| || 60 ft.
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| '''Soulsling''' || 1d6 || Bludgeoning || || 60 ft.
|-
|-
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|'''Soulbow'''||1d6||Piercing|| || 60 ft.
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| '''Soulbow''' || 1d6 || Piercing || || 60 ft.
|}
|}
The soul weapon's enhancement bonus is based on soulknife level as shown on Table 1-1: The Soulknife. If you are multiclassed, add 1/2 the levels of other classes to your soulknife level to determine effective soulknife level for the purpose of the soul weapon's enhancement bonus.  
The soul weapon's enhancement bonus is based on soulknife level as shown on Table 1-1: The Soulknife. If you are multiclassed, add 1/2 the levels of other classes to your soulknife level to determine effective soulknife level for the purpose of the soul weapon's enhancement bonus.  
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Body Equilibrium (Psi)
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'''Body Equilibrium (Psi)'''
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Starting at 4th level, a soulknife is continuously under the effect of Body Equilibrium. He can supress or reactivate this power as a free action.
Starting at 4th level, a soulknife is continuously under the effect of Body Equilibrium. He can supress or reactivate this power as a free action.
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Echoing Expertise (Psi)
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'''Echoing Expertise (Psi)'''
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Starting at 7th level, a soulknife learns to use the powerful traits of quintessence to increase his combat ability. After attempting and failing a combat manuever (A bull rush, a disarm, a grapple (including a pin), or a trip.), the soulknife alters the timestream, and can make a second attempt using his Wisdom modifier in place of his Strength or Dexterity modifier. If the soulknife does so and this echoed attempt also fails, he becomes Dazed.
Starting at 7th level, a soulknife learns to use the powerful traits of quintessence to increase his combat ability. After attempting and failing a combat manuever (A bull rush, a disarm, a grapple (including a pin), or a trip.), the soulknife alters the timestream, and can make a second attempt using his Wisdom modifier in place of his Strength or Dexterity modifier. If the soulknife does so and this echoed attempt also fails, he becomes Dazed.
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Quintessence Control (Psi)
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'''Quintessence Control (Psi)'''
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A Soulknife learns how to craft soul weapons by manipulating quintessence. Creating a solid soul weapon out of frozen quintessence is actually much easier than using it in its raw form. At 10th level, a soulknife begins to master controlling quintessence in its natural state. The soulknife can produce and control a number of ounces of quintessence equal to his soulknife class level at a time. The soulknife can create raw quintessence as per the Quintessence power and can move it as per the Far Hand power.  
A Soulknife learns how to craft soul weapons by manipulating quintessence. Creating a solid soul weapon out of frozen quintessence is actually much easier than using it in its raw form. At 10th level, a soulknife begins to master controlling quintessence in its natural state. The soulknife can produce and control a number of ounces of quintessence equal to his soulknife class level at a time. The soulknife can create raw quintessence as per the Quintessence power and can move it as per the Far Hand power.  
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Astral Walk (Psi)
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'''Astral Walk (Psi)'''
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Starting at 8th level, a Soulknife can move as if by Dimension Door at will as a move action at up to half his land speed.
Starting at 8th level, a Soulknife can move as if by Dimension Door at will as a move action at up to half his land speed.
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TO-ADD:
TO-ADD:
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-Piercing DR
-Piercing DR
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-More in-depth explanation of soul weapons
-More in-depth explanation of soul weapons
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-Combat manuevers with soul weapons
-Combat manuevers with soul weapons
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-Proficiencies
-Proficiencies
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-Focuses
-Focuses
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-Enhanced Weapon Focus
-Enhanced Weapon Focus

Revision as of 23:01, 25 June 2010

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