PSO:D20r:Soulknife

From Fax Encyclopedicus

Jump to: navigation, search
Line 6: Line 6:
|'''2nd''' || +2 || +1 || +0 || +3 || Weapon Focus (Soul Weapon) ||+0
|'''2nd''' || +2 || +1 || +0 || +3 || Weapon Focus (Soul Weapon) ||+0
|-
|-
-
|'''3rd''' || +3 || +2 || +1 || +3 || New Focus (Least) ||+1
+
|'''3rd''' || +3 || +2 || +1 || +3 || Retain Soul Weapon, New Focus (Least) ||+1
|-
|-
|'''4th''' || +4 || +2 || +1 || +4 || Weapon Specialization (Soul Weapon), Time Touch ||+1
|'''4th''' || +4 || +2 || +1 || +4 || Weapon Specialization (Soul Weapon), Time Touch ||+1
Line 50: Line 50:
'''Skill Points at Each Additional Level:''' 4 + Int modifier
'''Skill Points at Each Additional Level:''' 4 + Int modifier
-
'''Prowess:''' 8/level
+
'''Prowess:''' 6/level
-
Soul Focus
+
Soul Focus (Su)
The soulknife channels his soul and psychic energy; he is trained in conducting his own body's innate power. As the soulknife levels up, he gains new soul focuses. At first level, the soulknife can focus his soul energy into creating a soul weapon. Changing his focus takes two hours of uninterrupted meditation; if the soulknife wishes to create a different soul weapon, he must refocus.  
The soulknife channels his soul and psychic energy; he is trained in conducting his own body's innate power. As the soulknife levels up, he gains new soul focuses. At first level, the soulknife can focus his soul energy into creating a soul weapon. Changing his focus takes two hours of uninterrupted meditation; if the soulknife wishes to create a different soul weapon, he must refocus.  
At 5th level, refocusing takes 5 minutes of meditation. At 10th level, it takes a full round action. At 15th level, it takes a move action, and at 20th level, it is a swift action to refocus.  
At 5th level, refocusing takes 5 minutes of meditation. At 10th level, it takes a full round action. At 15th level, it takes a move action, and at 20th level, it is a swift action to refocus.  
Line 76: Line 76:
Ranged: Ranged Soul Weapons deal 1d6 damage, are Dexterity based, and have a range increment of 60, and do not require ammo.
Ranged: Ranged Soul Weapons deal 1d6 damage, are Dexterity based, and have a range increment of 60, and do not require ammo.
-
Once the soulknife has manifested a weapon focus, the soulknife can create the physical soul weapon as a full round action. If it is sundered or leaves his person, the quintessence evaporates, and the soulknife can create a physical soul weapon again as normal. If the soulknife refocuses with a soul weapon on his person, he does not lose the weapon, however, he can not create a new weapon with a full round action until he meditates and manifests a new weapon focus, and when he creates a new weapon, the quintessence of his current weapon incorporates itself in to the shape of the new weapon.
+
Once the soulknife has manifested a weapon focus, the soulknife can create the physical soul weapon as a full round action. If it is sundered or leaves his person, the quintessence evaporates, and the soulknife can create a physical soul weapon again as normal.  
The soulknife applies his soul bonus as his soul weapon's enhancement bonus.
The soulknife applies his soul bonus as his soul weapon's enhancement bonus.
Line 101: Line 101:
Legerdemain (Invisible etc)
Legerdemain (Invisible etc)
 +
 +
Retain Soul Weapon (Su)
 +
At 2nd level, when a soulknife is manifesting the weapon focus and meditates on a new focus, he does not lose his soul weapon. As long as it is on his person and he is conscious, he retains his soul weapon. When he manifests a new weapon focus, the soul weapon he is holding evaporates and forms itself into his new weapon; he can not produce two soul weapons at a time. If a soulknife's soul weapon is sundered or lost from his person, he can not spend a full round action to reproduce it if he is manifesting another focus, he must remanifest the weapon focus.

Revision as of 20:15, 25 June 2010

Personal tools
Google AdSense