Ozy's Stuff

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m (Notes To Self)
m (Notes To Self)
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*Delayed damage effects for piling damage up or giving the attacker time to evade suspicion. For instance, damage that takes effect one round after the spell is cast, allowing the caster to casually walk away.
*Delayed damage effects for piling damage up or giving the attacker time to evade suspicion. For instance, damage that takes effect one round after the spell is cast, allowing the caster to casually walk away.
*Venom Metamag to add poison to water and acid spells? Or just a spell that uses an immediate to buff the water/acid spell in question as it's cast.
*Venom Metamag to add poison to water and acid spells? Or just a spell that uses an immediate to buff the water/acid spell in question as it's cast.
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*Spells to obtain, preserve, and/or use poison, so that it's not a colossal waste of money. And change the effects, because having a poison that takes effect instantly and then does something else ten rounds later is fine for one specific poison, but having them all behave that exact way is STUPID.
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*Spells to obtain, preserve, and/or use poison, so that it's not a colossal waste of money. And change the effects, because having a poison that takes effect instantly and then does something else ten rounds later is fine for one specific poison, but having them all behave that exact way is STUPID. Didn't pathfinder do something with poisons? Check that out for ideas.

Revision as of 22:53, 11 March 2013

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