NineGame2
From Fax Encyclopedicus
NineThePuma (Talk | contribs) (→Generated Characters) |
NineThePuma (Talk | contribs) |
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Jack (Geigan): Level 1. | Jack (Geigan): Level 1. | ||
+ | |||
+ | Frank Best (Metool #2): Level 1. | ||
==Known Enemies== | ==Known Enemies== | ||
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In addition to the primary weapons and side arm, each player carries a combat knife. This is a Melee [Hold Out][Magnum][Quickdraw] weapon. | In addition to the primary weapons and side arm, each player carries a combat knife. This is a Melee [Hold Out][Magnum][Quickdraw] weapon. | ||
- | ===Equipment=== | + | ===Baseline Equipment=== |
+ | Light and heavy armor operates as normal. Consumables are restricted to [Lesser] consumables at this time. | ||
+ | |||
+ | ===Specialty Equipment=== | ||
Note: Only Lesser Magic Items have been vetted at this time. | Note: Only Lesser Magic Items have been vetted at this time. | ||
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** Specialty Assault Rifles get an additional 5ft step if they do not spend their move action on moving. This is in addition to the normal 5ft step | ** Specialty Assault Rifles get an additional 5ft step if they do not spend their move action on moving. This is in addition to the normal 5ft step | ||
** Specialty Sniper Rifles have one additional range increment. | ** Specialty Sniper Rifles have one additional range increment. | ||
- | ** Specialty Light Machine Guns have the Neutralizing property. | + | ** Specialty Light Machine Guns have the Neutralizing property. (See Magic Item Pointbuy document) |
- | ** Specialty Shotguns have the Flesheater property. | + | ** Specialty Shotguns have the Flesheater property. (See Magic Item Pointbuy document) |