Nexarch:Mixgame

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(Created page with 'You are soldiers of the Nexarch Empire. With Magitech at your back, and your various trainings at your side, you will bring victory in the name of the world-conquering Empire! T…')
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== Class Restrictions/Modifications ==
== Class Restrictions/Modifications ==
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* No multiclass XP penalty.
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* Alignment in Crunch is softly enforced; you can't have two things that require extreme conflicting alignments, meaning no non-fallen Paladin and Blackguard. Monk/Bard or Monk/Barbarian is okay, since that's not an extreme conflicting alignment. Your character's alignment does not have to hard-mesh with the requirements, subject to some GM analysis.
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* No classes are banned, not even the +2 Wizard PrCs; ''HOWEVER'', you breaka my game I breaka your face - the higher tier you've got, the lower your optimization should be.
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* All casting classes get to cast their daily Cantrip/Orison selections without limit, as in Pathfinder.
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* ''Cure Minor Wounds'' only works one one person twice per day, to prevent that particular Orison from breaking things too easily. :P
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* Manifesting classes get a couple abilities to use cantrip-style, as in the Dreamscarred Press Psion.
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* Psionic Rogues use the Lurk progression for powers known, maximum power level, and power points.
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* Shadowcaster [[http://www.enworld.org/showpost.php?p=3273239&postcount=2 Errata]] is in play.
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== Other Restictions/Modifications ==
== Other Restictions/Modifications ==
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* Exotic Weapon Proficiency grants proficiency with one exotic weapon per point of BAB you have.
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* Gauntlets deal unarmed strike damage or their own damage, whichever is higher.

Revision as of 00:10, 27 January 2014

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