Nexarch:Mixgame

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(Approved Homebrew Classes/Fixes/etc)
 
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* Ability Score Generation: 7#5d6b3, rolled by Inc with physical dice. AFTER the roll, you may go to a (3.5) 40 PB instead. http://imgur.com/NBAOA7V - You get to pick 5 dice from this stack, they will be thrown into a dice tower.
* Ability Score Generation: 7#5d6b3, rolled by Inc with physical dice. AFTER the roll, you may go to a (3.5) 40 PB instead. http://imgur.com/NBAOA7V - You get to pick 5 dice from this stack, they will be thrown into a dice tower.
* Special Requirement: Your base idea needs DM approval, too, to make sure it fits the context of the game.
* Special Requirement: Your base idea needs DM approval, too, to make sure it fits the context of the game.
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* The player who is DM'ing continues to have their character active in the party, but out of the spotlight. (If you want to do a "Focus Arc" on your character, someone else has to DM it.) That character still gains full XP and Wealth shares.
== Skill Changes ==
== Skill Changes ==
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* Exotic Weapon Proficiency grants proficiency with one exotic weapon per point of BAB you have.
* Exotic Weapon Proficiency grants proficiency with one exotic weapon per point of BAB you have.
* Gauntlets deal unarmed strike damage or their own damage, whichever is higher.
* Gauntlets deal unarmed strike damage or their own damage, whichever is higher.
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* You may delay gaining stances as an initiator until you gain access to a new stance level. You may only have one stance delayed in this manner at any given time.
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* Conjuration(Healing) spells are now Necromancy(Healing) and are affected by all effects that modify Necromancy or Conjuration(Healing) spells.
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** Put in other terms; Necromancy is now the manipulation of Positive and Negative energy.
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* Conjuration spells that have [Element] tags (such as Orb of Acid or Force) are now Evocation.
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** The exception is Mage Armor and derivatives, which are Abjuration.
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* Familiar abilities progress with caster/manifester level, not class level.
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* Flyby Attack, Rideby Attack, Shot on the Run, Spring Attack and Swimby Attack are now one feat with Spring Attack's prerequisites. You automatically get the extra functions once you have the prerequisites for those feats.
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* Bows and crossbows add 1/2 Dexterity to damage.
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** This is in addition to Strength to damage for Composite Bows.
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** The Crossbow Sniper feat does not exist; any feats that have it as a prerequisite don't.
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* Ranger's Animal Companions gain abilities like a Druid's Animal Companion would. Paladins gain their mounts at level 3, and count as two levels higher for mount abilities.
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* Paladins may progress in Prestige Classes without sacrificing their ability to progress in Paladin; however, no single Prestige Class may have more levels in it than they have in Paladin while doing this.
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* You cannot trade away an ability for an ACF if it's already been modified by another ACF.
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* In order to gain a benefit that requires a cost, you must pay that cost; if you mitigate all of the cost away, you're not paying the cost and the benefit does not happen. (Limited exception if the mitigation itself has an equal or greater cost.)
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* Leadership, Thrallherd, etc. ''are allowed'' - but will require fluff justification in the context of the military. Anyone with access to minions in this way either has significant military ranking, a noble title, or another resource.
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* If you can explain your Masterwork Tool, you can have it.
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* Two-thirds HP per hit die, rounded up. (d4 = 3, d6 = 4, d8 = 6, d10 = 7, d12 = 8).
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* At first level, you gain a number of bonus HP equal to your CON ''score'' instead of your CON ''mod''.
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* You get [[Barely Feats]] at the 3.5 standard levels (2nd, 4th, 7th, every 3 after that).
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* Iron Heart Surge [[http://www.giantitp.com/forums/showpost.php?p=8062255&postcount=2 Fix]] is used instead of the standard version.
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* Soulknife has an ACF option, sacrificing Throw Mind Blade (and abilities based off of it) in favor of full BAB and +Int to Armor Class.
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* Vow of Poverty [[http://www.giantitp.com/forums/showthread.php?t=140428 Remake]] is used instead of the standard version, but with two adjustments for the context of an Evil campaign:
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** You're allowed to blow your gold share on functionally useless things instead of sacrificing it. The results must qualify as pure hedonism, and in no circumstance may ever grant any sort of mechanical bonus. You can't sell (but can just get rid of) any knick-knacks you get with money spent in this way.
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* Blade of Pain and Fear is the Spell Compendium version, ''except'' that it uses the spell level from Libris Mortis.
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* Any feat that says "Fighter level X" in the requirements instead says "Base Attack Bonus +X".
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* When taking the Battle Caster feat, you may instead designate that you may wear a Light shield without suffering an arcane spell failure chance. If you take this variant, you cannot also take the standard variant.
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* Most DSP Psionics feats from http://dsp-d20-srd.wikidot.com/ are allowed - please check with the DM for a specific OK on specific options.
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== Approved Homebrew Classes/Fixes/etc ==
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* Voidblade Eliminator: http://www.giantitp.com/forums/showthread.php?t=241380
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** Refluffing so far: The first known Voidblade Eliminator was a captured and completely batshit insane yandere serial killer, who was Adjusted by the Empire and has taught some other Adjusted women of psionic potential.
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* Wyrmlord: http://www.giantitp.com/forums/showthread.php?t=224235
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** Refluffing so far: Not much, other than the character in question having some ties to dragons
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* Elocator (base class version): http://www.giantitp.com/forums/showthread.php?t=192374
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** No Refluff, other than that Elocation is a slightly odd branch of psionic learning.
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* Reaper Pilot: http://www.giantitp.com/forums/showthread.php?p=16869564#post16869564
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** No Refluff because this was made with this campaign in mind!
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* Rogue Fix: http://www.giantitp.com/forums/showthread.php?t=224097
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** Refluff: These borderline-extranatural rogues are almost always taught by one or another order. The Empire managed to get the drop on and Adjust an entire order some years back.
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* Ranger Fix: http://www.giantitp.com/forums/showthread.php?t=165522
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** If combined with the Dragon Magazine variant, Mystic Ranger, take 1 from each rank of Favored enemy, so it's +1/+3/+5/+7/+9
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** No Refluff needed
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* Spellthief Fix: http://www.giantitp.com/forums/showthread.php?t=189612
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** No Refluff needed
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* Bez-Kismet: http://www.giantitp.com/forums/showthread.php?t=153696
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** Refluff: An Imperial sword-based martial art originated the Bez-Kismet methods - however, the combination of arcane, martial, and curse techniques was developed afterwards. It's well known as a Gnomish art.
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* Swashbuckler Fix: http://www.giantitp.com/forums/showpost.php?p=6799732&postcount=6
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** No Refluff needed
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* Tome of Radiance as a whole: http://www.giantitp.com/forums/showthread.php?t=258654
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** Refluffs assumed as needed.
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* Healer (T.G. Oskar Fix): http://www.giantitp.com/forums/showthread.php?t=133118
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** No particular refluff needed.
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* Monk (T.G. Oskar Fix): http://www.giantitp.com/forums/showthread.php?t=226857
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** No particular refluff needed.
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* Ascetic: http://www.giantitp.com/forums/showthread.php?t=193791
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** No particular refluff needed; this is essentially another monk style, similar to those presented for the Oskar monk fluff-wise.
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* Fighting with Style feat chains: http://www.giantitp.com/forums/showthread.php?336953-Fighting-with-Style-(Revamped-New-Feats)
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** In testing.
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* Weaponshifter Template: https://www.evernote.com/shard/s367/sh/4b39dc2c-ba97-415f-8575-fd660bfe571d/7ef7c8fc09be18dc7dcdba39166efc3a
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** This is in progress.
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== Item Restrictions/Modifications ==
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* Masterwork Thieve's Tools only cost 50 GP, but only apply to handlign locks, traps, and similar devices - not pickpocketing.
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* Enveloping Pit is banned.
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== Characters ==
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* NekoIncardine: "I'm a noble, greed's comes naturally." http://www.myth-weavers.com/sheetview.php?sheetid=777597
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* Slayah: Where once there was no gnome, there is suddenly gnome. Gnomeing this, there is soon to be gnome escape. Gnomething goes as planned, and all will gnome the fury of the gnome that gnome gnome gnome. http://pifro.com/pro/view.php?id=10545
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* Forrest: Details To Be Revised. http://www.myth-weavers.com/sheetview.php?sheetid=777292
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* Deimosaur: "Grandfather doesn't care much for my work, but it's keeping his damn bleeding heart out of the fire." http://www.myth-weavers.com/sheetview.php?sheetid=764543
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* NineThePuma: "If it knows how to cast, I can kill it." http://www.myth-weavers.com/sheetview.php?sheetid=777911
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* NotPanda (second character): http://www.myth-weavers.com/sheetview.php?sheetid=879206
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Removed:
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* Moonrin: Kung Fu Cow. http://www.myth-weavers.com/sheetview.php?sheetid=783710
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* NotPanda: "I am half unconscious." http://www.myth-weavers.com/sheetview.php?sheetid=777511

Current revision as of 01:37, 14 June 2014

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